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US 2019/0336852 A1Published application
Device with pressure-sensitive display and method of using such device
AssigneeAlcatel Lucent
InventorsMeng GAO, Leitao ZHI, Ning LI, Dacheng YIN, Kang LI
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Abstract
A device comprises a pressure-sensitive touchscreen and is configured to be used for playing games wherein a game parameter for performing an action in the game is calculated as a function of pressure exerted by a user on the pressure-sensitive touchscreen, a maximum value of the pressure that can be exerted by the user on the screen and a maximum value of the game parameter.
Claims18
A device comprising a pressure-sensitive touchscreen, wherein the device is configured to:
- initiate an application for playing a game by a user in response to a triggering effect prompted by the user;
- select a game parameter in response to an input received from the user on the pressure-sensitive touchscreen;
- select an input interface associated with said game parameter in response to another input received from the user on the pressure-sensitive touchscreen;
- obtain a first pressure value in response to a maximum pressure exerted by the user on the pressure-sensitive touchscreen;
- obtain a second pressure value in response to a further pressure exerted by the user on the pressure-sensitive touchscreen, the further pressure being less than said maximum pressure;
- calculate a value of the game parameter associated with the further pressure;
- and
- apply the calculated value of the game parameter to an action performed in the game and shown on the pressure-sensitive touchscreen,
- wherein the calculated value of the game parameter is based on the first pressure value, the second pressure value and a maximum value associated with the game parameter.
6 more elements
A method of using a device having a pressure-sensitive touchscreen, the method comprising:
- initiating an application for playing a game by a user in response to a triggering effect prompted by the user;
- selecting a game parameter in response to an input received from the user on the pressure-sensitive touchscreen;
- selecting an input interface associated with the game parameter in response to another input received from the user on the pressure-sensitive touchscreen;
- obtaining a first pressure value in response to a maximum pressure exerted by the user on the pressure-sensitive touchscreen;
- obtaining a second pressure value in response to a further pressure exerted by the user on the pressure-sensitive touchscreen, the further pressure being less than the maximum pressure;
- calculating a value of the game parameter associated with the further pressure;
- and
- applying the calculated value of the game parameter to an action performed in the game and shown on the pressure-sensitive touchscreen,
- wherein the calculated value of the game parameter is based on the first pressure value, the second pressure value and a maximum value associated with the game parameter.
6 more elements
Dependencies are inferred from the claim text.