System and Method for Transparently Styling Non-Player Characters in a Multiplayer Video Game
AssigneeActivision Publishing, Inc.
InventorsMichael Condrey, Mark Rubin
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AssigneeActivision Publishing, Inc.
InventorsMichael Condrey, Mark Rubin
Estimating the term…
A system and method are provided for transparently styling non-player characters (“NPCs”) in multiplayer video games such that it is difficult to distinguish between human players and computer-controlled NPCs. NPCs may be styled to resemble human players in terms of both player profile attributes and gameplay actions such that players may not recognize NPCs as non-human, computer-controlled players. Additionally, or alternatively, NPCs and/or human players may be presented with a limited set of profile attributes that may reduce or eliminate the ability to distinguish between human players and NPCs, one or more profile attributes may be “anonymized,” and/or the ability to view player profiles of human players and/or NPCs may be disabled altogether. In certain gameplay sessions including real and/or practice gameplay sessions, human players may be prompted to select from among a predetermined set of playable characters having predefined profile attributes.
A computer-implemented method of transparently styling non-player characters in a multiplayer video game to resemble characters controlled by human players, the method being implemented in a computer system having one or more physical processors programmed with computer program instructions that, when executed by the one or more physical processors, cause the computer system to perform the method, the method comprising:
A system for transparently styling non-player characters in a multiplayer video game to resemble characters controlled by human players, the system comprising:
A computer program product for transparently styling non-player characters in a multiplayer video game to resemble characters controlled by human players, the computer program product comprising:
Dependencies are inferred from the claim text.