Method of occlusion rendering using raycast and live depth
AssigneeMagic Leap, Inc.
InventorsDavid Geoffrey Molyneaux, Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang
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AssigneeMagic Leap, Inc.
InventorsDavid Geoffrey Molyneaux, Frank Thomas Steinbrücker, Zhongle Wu, Xiaolin Wei, Jianyuan Min, Yifu Zhang
Estimating the term…
An augmented reality/mixed reality system that provides a more immersive user experience. That experience is provided with increased speed of update for occlusion data by using depth sensor data augmented with lower-level reconstruction data. When operating in real-time dynamic environments, changes in the physical world can be reflected quickly in the occlusion data. Occlusion rendering using live depth data augmented with lower-level 3D reconstruction data, such as a raycast point cloud, can greatly reduce the latency for visual occlusion processing. Generating occlusion data in this way may provide faster operation of an XR system using less computing resources and enabling the system to be packaged in a battery operated wearable device.
A method of operating a computing system to render a virtual object in a scene comprising a physical object, the method comprising:
An electronic system portable by a user comprising:
Dependencies are inferred from the claim text.