Visibility function of a three-dimensional scene
AssigneeDassault Systemes
InventorsGilles Laurent, Cyril Delalandre, Tamy Boubekeur
Life of this patent
Estimating the term…
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AssigneeDassault Systemes
InventorsGilles Laurent, Cyril Delalandre, Tamy Boubekeur
Estimating the term…
The disclosure notably relates to a computer-implemented method of computing a visibility function of a 3D scene. The method includes obtaining a set of directions ({right arrow over (ω)}) in the 3D scene, computing a set of lines that are parallel to the direction, for each computed set of lines, sampling the lines of the set into spatial segments, associating each line of a set with a bit field, each spatial segment of the line corresponding to a bit of the bit field, superimposing the set of lines and the 3D scene, when a spatial segment of a line intersects a geometry in the 3D scene, marking the bit, corresponding to the spatial segment of the bit field, associated with the line, obtaining two points in the 3D scene, identifying spatial segments having a closest alignment with the query segment, computing the visibility of the query segment by performing a logical bit operation.
A computer-implemented method of computing of a visibility function of a three-dimensional (3D) scene, comprising:
A non-transitory computer readable medium storing thereon a computer program comprising instructions for performing a computer-implemented method of computing of a visibility function of a three-dimensional (3D) scene, the method comprising:
A system comprising:
Dependencies are inferred from the claim text.