Deck of Card For Bluffing Game
OwnerJohn E. McCarthy, JR.inventor
Life of this patent
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OwnerJohn E. McCarthy, JR.inventor
Estimating the term…
A deck of cards for a bluffing-type card game where the deck consists of a plurality of positive cards (called Blue cards) and a plurality of negative cards (called Red cards) and the game begins with a deck, with the first player drawing a card and indicating to the second player in order whether the first player wants to keep the card or not. Without showing the drawn card to any player, the second player then opts to either accept the drawn card or make the first player keep it. Play continues with the first player drawing against the next player and after the first player has drawn to all other players, the deck rotates to the second player and the second player begins by drawing against the next player in order. The game continues until all cards in the deck have been played. The deck also includes a plurality of penalty cards, called Wrath cards, and a plurality of relief cards called Mercy cards. The penalty and relief cards are drawn from the deck and bluffed by the player just like the positive and negative cards. The Wrath cards are deducted from the highest positive point cards on each player's table at the end of the game—and the Mercy cards are deducted from the players highest point negative cards at the end of the game.
1-3. (canceled)
A bluffing card game where a first player draws a card from a deck and indicates to a second player whether the first player desires to keep or transfer that card to the second player and then the second player either keeps or refuses that card and at games end calculating the highest point count the game winner, that uses a non standard deck of cards where the point value of the cards does not change including a deck of cards for the bluffing card game for two or more players as defined in claim 9, wherein the first player's turn, and in succession the other players' turns, includes drawing a card against each other player at the table in predetermined order after which the draw rotates to the second player in order and the second player's turn begins by drawing a card against the next player in order.
A bluffing card game where a first player draws a card from a deck and indicates to a second player whether the first player desires to keep or transfer that card to the second player and then the second player either keeps or refuses that card and at games end calculating the highest point count the game winner, that uses a non standard deck of cards where the point value of the cards does not change including a deck of cards for the bluffing card game for two or more players as defined in claim 9, wherein the deck has a fixed number of positive and negative cards.
A bluffing card game where a first player draws a card from a deck and indicates to a second player whether the first player desires to keep or transfer that card to the second player and then the second player either keeps or refuses that card and at games end calculating the highest point count the game winner, that uses a non standard deck of cards where the point value of the cards does not change including a deck of cards for the bluffing card game for two or more players as defined in claim 1, wherein there are 33 positive cards in the deck and 22 negative cards in the deck.
A bluffing card game where a first player draws a card from a deck and indicates to a second player whether the first player desires to keep or transfer that card to the second player and then the second player either keeps or refuses that card and at games end calculating the highest point count the game winner, that uses a non standard deck of cards where the point value of the cards does not change including a deck of cards for a bluffing card game for two or more players as defined in claim 9, wherein there are 4 penalty cards each having a point value in the deck and about 8 relief cards each having a point value in the deck.
A bluffing card game where a first player draws a card from a deck and indicates to a second player whether the first player desires to keep or transfer that card to the second player and then the second player either keeps or refuses that card and at games end calculating the highest point count the game winner, that uses a non standard deck of cards where the point value of the cards does not change comprising:
A bluffing card game where a first player draws a card from a deck and indicates to a second player whether the first player desires to keep or transfer that card to the second player and then the second player either keeps or refuses that card and at games end calculating the highest point count the game winner, that uses a non standard deck of cards where the point value of the cards does not change comprising:
Dependencies are inferred from the claim text.