System and apparatus for immersive and interactive machine-based strength training using virtual reality
AssigneeBoard of Trustees of Michigan State University
InventorsMi Zhang, Taiwoo Park, Biyi Fang
Life of this patent
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AssigneeBoard of Trustees of Michigan State University
InventorsMi Zhang, Taiwoo Park, Biyi Fang
Estimating the term…
Virtual reality and communicative sensing devices may be applied to immersive and interactive exercise. Systems and methods may be used to capture a user's movements during exercise and use captured movement information to update sensory stimuli presented to the user via a head mounted display to create an illusion of being immersed in a virtual environment in which the user can interact. This movement information may be captured using an internet of things (IoT) sensor attached to, in communication with, or integrated into exercise equipment being operated by the user. The IoT sensor may identify exercise type, count the number of repetitions, and assess the quality of the exercise being performed by the user.
A method comprising:
A system comprising:
A head-mounted display (HMD) device comprising:
Dependencies are inferred from the claim text.