Game engine application direct to video encoder rendering
AssigneeATI Technologies ULC
InventorsGabor Sines, Kyle Plumadore, Yang Liu, Ihab Amer, Boris Ivanovic
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AssigneeATI Technologies ULC
InventorsGabor Sines, Kyle Plumadore, Yang Liu, Ihab Amer, Boris Ivanovic
Estimating the term…
Systems, apparatuses, and methods for rendering images directly to a video encoder are disclosed. A game engine includes an embedded rendering unit configured to render images in different color spaces depending on the mode. The rendering unit renders images for a first color space only to be driven directly to a display while operating in a first mode. The rendering unit renders images for a second color space only which are provided directly to a video encoder while operating in a second mode. In a third mode, the rendering unit renders images for both color spaces. In one embodiment, the first color space is RGB and the second color space is YUV. The game engine also generates a plurality of attributes associated with each rendered image and the video encoder encodes each rendered image into an encoded bitstream based on the attributes associated with the rendered image.
A system comprising:
A method comprising:
An apparatus comprising:
Dependencies are inferred from the claim text.