Information processor, non-transitory computer-readable medium, and game control method
AssigneeUniversal Entertainment Corporation
InventorsMasaki Oyama, Atsushi Kumita, Toshikazu Jinnouchi
Life of this patent
Estimating the term…
Abstract
The user interface associated with the item is improved. The information processor 1 displays the first item display screen 22 in which the first item icons 221 corresponding to the types of the possessed items are displayed in a list correspondingly to the possessed number. The information processor 1 switches the second item display screen 23 to display in which the second item icons 231 corresponding to the possessed items are displayed in a list correspondingly to the expiration date when the first item icon 221 in the first item display screen 22 is operated by being pressed for a long time.
Claims5
An information processor, comprising:
- a display for displaying a screen;
- a touch panel for receiving a touch operation of a user;
- a memory for storing possessed items that are usable in a game and possessed by the user in association with expiration dates of the possessed items;
- and
- a controller,
- the controller being programmed to execute:
- a process of displaying on the display a first item display screen in which first item icons corresponding to types of the possessed items are displayed in a list correspondingly to a possessed number;
- and
- a process of switching from the first item display screen to a second item display screen in which second item icons corresponding to the possessed items are displayed in a list correspondingly to the expiration dates when it is determined that an operation received by the touch panel is a predetermined operation.
A non-transitory computer-readable medium storing a game program for causing a computer which comprises a display for displaying a screen, a touch panel for receiving a touch operation of a user, and a memory for storing possessed items that are usable in a game and possessed by the user in association with expiration dates of the possessed items to execute:
- a process of displaying on the display a first item display screen in which first item icons corresponding to types of the possessed items are displayed in a list correspondingly to a possessed number;
- and
- a process of switching from the first item display screen to a second item display screen in which second item icons corresponding to the possessed items are displayed in a list correspondingly to the expiration dates when it is determined that an operation received by the touch panel is a predetermined operation.
A game control method executed by a computer which comprises a display for displaying a screen, a touch panel for receiving a touch operation of a user, and a memory for storing possessed items that are usable in a game and possessed by the user in association with expiration dates of the possessed items, the game control method comprising the steps of:
- displaying on the display a first item display screen in which first item icons corresponding to types of the possessed items are displayed in a list correspondingly to a possessed number;
- and
- switching from the first item display screen to a second item display screen in which second item icons corresponding to the possessed items are displayed in a list correspondingly to the expiration dates when it is determined that an operation received by the touch panel is a predetermined operation.
Dependencies are inferred from the claim text.