System and Method for a Multiplayer Mobile Device-based Virtual Assassin Game
OwnerKevin T. Squires, Eveline H. Brownsteininventors
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Abstract
The present invention relates to a game operated through an application, installed on a mobile device, with the core rule set being managed on a centralized, computer server. The purpose of the game is for player Assassins to eliminate player Targets. The server contains algorithms which uses information provided by the mobile device, including, but not limited to, geo-location, device orientation, and user-selected virtual weapons and defense tools, to determine whether Assassins have successfully eliminated their Targets. Virtual weapons and defense tools may be acquired by players through credits earned, based on game scoring, or when purchased.
Claims15
A server implemented method for enabling user members, using their mobile cell phone devices register to participate in a multiplayer game, consisting of a Host (“Host”) and Other Players (“Other Players”) and a set of rules associated therewith, which are stored on the server.
Dependencies are inferred from the claim text.