Server, game system, non-transitory computer-readable medium, game control method, and information processor
AssigneeUniversal Entertainment Corporation
InventorsMasaki OYAMA, Atsushi KUMITA, Toshikazu JINNOUCHI
Life of this patent
Estimating the term…
Abstract
The present invention is able to improve the user interface in a game. The server (10) stores identification information for respectively identifying a plurality of kinds of screens which can be transitioned by the information processor 1, stores the identification information of the transition destination screen in the memory (3) when a screen transition is performed in the information processor (1), and displays a screen identified by the identification information stored in the memory (3) as an initial screen of the game of the information processor (1) when starting a game according to a request from the information processor 1.
Claims7
A server for causing a plurality of information processor to run a game, comprising:
- a communication unit enabling data communication with the information processor;
- a memory for storing identification information for respectively identifying a plurality of kinds of screens which are able to be transitioned by the information processor in the game;
- and
- a controller,
- the controller being programmed to execute:
- a process of storing the identification information of a screen of a transition destination in the memory when a screen transition is performed in the information processor;
- and
- a process of displaying a screen identified by the identification information stored in the memory as an initial screen of the game of the information processor when the game is started according to a request from the information processor.
A game system having a plurality of information processor and a server for causing the plurality of information processor to run a game, wherein the server includes:
- a communication unit enabling data communication with the information processor;
- a memory for storing identification information for respectively identifying a plurality of kinds of screens which are able to be transitioned by the information processor in the game;
- and
- a controller, and
- the controller is programmed to execute:
- a process of storing the identification information of a screen of a transition destination in the memory when a screen transition is performed in the information processor;
- and
- a process of displaying a screen identified by the identification information stored in the memory as an initial screen of the game of the information processor when the game is started.
A non-transitory computer-readable medium storing a game program of a server for causing a plurality of information processor to run a game,
- the game program causing a computer having a communication unit enabling data communication with the information processor and a memory for storing identification information for respectively identifying a plurality of kinds of screens which are able to be transitioned by the information processor in the game to execute:
- a process of storing the identification information of a screen of a transition destination in the memory when a screen transition is performed in the information processor;
- and
- a process of displaying a screen identified by the identification information stored in the memory as an initial screen of the game of the information processor when the game is started according to a request from the information processor.
A game control method run by a computer which has a server causing a plurality of information processor to run a game, a communication unit enabling data communication with the information processor, and a memory for storing identification information for respectively identifying a plurality of kinds of screens which are able to be transitioned by the information processor in the game, the game control method comprising the steps of:
- storing the identification information of a screen of a transition destination in the memory when a screen transition is performed in the information processor;
- and
- displaying a screen identified by the identification information stored in the memory as an initial screen of the game of the information processor when the game is started according to a request from the information processor.
An information processor comprising:
- a memory for storing identification information for respectively identifying a plurality of kinds of screens which are able to be transitioned in a game;
- and
- a controller,
- the controller executing:
- a process of storing the identification information of a screen of a transition destination in the memory when the screen is transitioned;
- and
- a process of displaying a screen identified by the identification information stored in the memory as an initial screen of the game when the game is started.
Dependencies are inferred from the claim text.