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US 2019/0096183 A1Published application
Point and/or money based gaming
AssigneeInteractive Games LLC
InventorsLee Amaitis, Paul Williams, Nolan Glantz
Life of this patent
Estimating the term…
Abstract
Some embodiments may include a poker indexing service. For example, a multi dimensional vector of player performance and/or other data may be determined based on gaming related activity that is input or otherwise captured. Such a vector may be used in various forms to generate a metric or to facilitate wagering and/or other gaming activity. Other methods and apparatus are described.
Claims21
1-7. (canceled)
A method comprising:
- determining, by a computing device, that a first mobile device associated with a first player is located in a first location that is designated as a point gaming area;
- enabling point gaming and disabling monetary gaming from the first mobile device;
- receiving, by the computing device from an interface of the first mobile device, a challenge by the first player, in which the challenge identifies an amount of points and a second mobile device of a second player against whom to place the challenge;
- identifying, by the computing device, the challenge to the second player;
- receiving, by the computing device, an acceptance of the challenge from an, interface of the second mobile device of the second player;
- forming, by the computing device, a game between the first mobile device of the first player and the second mobile device of the second player based on the challenge;
- adjusting, by the computing device, points in an account of a winning player of the game in response to determining the outcome of the challenge;
- determining, by the computing device, that the first mobile device is located in a second location that is designated as a monetary gaming area;
- and
- switching functionality of the first mobile device to disable point gaming and enable monetary gaming from the first mobile device.
7 more elements
An apparatus comprising:
- a non-transitory medium having stored thereon a plurality of instructions that when executed by a computing device, cause the computing device to:
- determine that a first mobile device associated with a first player is located in a first location that is designated as a point gaming area;
- enable point gaming and disabling monetary gaming from the first mobile device;
- receive, from an interface of the first mobile device, a challenge by the first player, in which the challenge identifies an amount of points and a second mobile device of a second player against whom to place the challenge;
- identify the challenge to the second mobile device of the second player;
- receive an acceptance of the challenge from an interface of the second mobile device of the second player;
- form a game between the first mobile device of the first player and the second mobile device of the second player based on the challenge;
- adjust points in an account of a winning player of the challenge in response to determining the outcome of the challenge;
- determine that the first mobile device is located in a second location that is designated as a monetary gaming area;
- and
- switch functionality of the first mobile device to disable point gaming and to enable monetary gaming from the first mobile device.
8 more elements
A non-transitory medium to store thereon a plurality of instructions that when executed by a computing device, cause the computing device to:
- determine that a first mobile device associated with a first player is located in a first location that is designated as a point gaming area;
- enable point gaming and disabling monetary gaming from the first mobile device;
- receive, from an interface of the first mobile device, a challenge by the first player, in which the challenge identifies an amount of points and a second mobile device of a second player against whom to place the challenge;
- identify the challenge to the second mobile device of the second player;
- receive an acceptance of the challenge from an interface of the second mobile device of the second player;
- form a game between the first mobile device of the first player and the second mobile device of the second player based on the challenge;
- adjust points in an account of a winning player of the challenge in response to determining the outcome of the challenge;
- determine that the first mobile device is located in a second location that is designated as a monetary gaming area;
- and
- switch functionality of the first mobile device to disable point gaming and to enable monetary gaming from the first mobile device.
7 more elements
Dependencies are inferred from the claim text.