System, method, and program using near field communication for gaming machine
AssigneeKonami Gaming, Inc.
InventorsEdward Sepich, Thomas E. Soukup, Jeffrey George
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AssigneeKonami Gaming, Inc.
InventorsEdward Sepich, Thomas E. Soukup, Jeffrey George
Estimating the term…
A networked computer system, comprising a plurality of gaming machines and a server computer system coupled to each of the plurality of gaming machines, comprising: a database server computer programmed to: generate and store a program file including a plurality of player account records, and an application server computer programmed to: receive a first NFC ID from the player tracking device; access the plurality of player account records and select a player account record having an NFC ID matching the received first NFC ID; retrieve the player tracking information included in the selected player account record; display the retrieved player tracking information on the corresponding player tracking device and allow the player to modify player tracking information using the player tracking device; monitor gaming activity associated with the corresponding gaming machines; and modify the selected player account record to include information associated with the monitored gaming activity.
A networked computer system, comprising:
A non-transitory computer-readable storage media, having computer-executable instructions embodied thereon, wherein when executed by a processor, the computer-executable instructions cause the processor to:
A method for operating a networked computer system including an application server coupled to a plurality of gaming machines, each gaming machine including a player tracking device including an NFC enabled device, comprising:
Dependencies are inferred from the claim text.