Chemistry Based Board/Video Game
OwnerPeter Charles Godwin, Jacob Andrew Godwininventors
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Abstract
Chemistry game systems and methods are provided. The systems and methods provide an analog and a video portion which may be employed together or separate. Characters in the game battle each other and the outcomes may be based on character statistics and or chance. When employed together the video portion may display a graphical display of an interaction that takes place between the characters in the analog game.
Claims21
A combined analog and digital chemistry based game, the game comprising:
- a plurality of character cards, wherein each of the plurality of character cards includes an attribute of a character;
- wherein the character represents an element from a periodic table;
- at least two character pieces respectively associated with at least two of the character cards;
- a card reader that determines the attributes of the at least two characters from the at least two character cards and applies the determined attributes to a graphical representation of the at least two characters;
- a game board;
- wherein the at least two character pieces are supported by the game board during play of the game;
- and
- a processor based graphical display that, in response to receiving the attributes of the at least two characters from the card reader, portrays an interaction between the at least two characters;
- wherein the portrayed interaction represents an interaction between the at least two character pieces.
A method for teaching chemistry, the method comprising:
- providing a plurality of characters each of which includes a plurality of attributes;
- wherein at least two of the characters respectively include attributes which coincide with attributes of at least two elements from a periodic table;
- providing a physical gaming area for an interaction between the at least two characters;
- providing an electronic gaming area for another interaction between the at least two characters;
- and,
- synchronizing the interaction and another interaction such that a result of the interaction and a result of the other interaction is the same result.
A non-transitory computer-readable medium comprising one or more computer-executable instructions that, when executed by at least one processor of a computing device, cause the computing device to:
- read a plurality of character attributes respectively from a plurality of character attribute cards;
- wherein each of the plurality of character attribute cards is respectively associated with a separate character;
- display, on a display, an interaction between a plurality of images;
- wherein each of the plurality of images is representative of at least one of the associated characters;
- and,
- wherein the interaction is synchronized with a physical game which operates with the character attribute cards.
Dependencies are inferred from the claim text.