Systems and methods of facilitating interactions between an electronic gaming machine, game player, and a control system
AssigneeTable Trac, Inc.
InventorChad B. Hoehne
Life of this patent
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Abstract
Interactions between a player, an electronic gaming machine being played by the player, and a control system that is interfaced with both the electronic gaming machine and the player's smart device are described. The player registers with the electronic gaming machine and also registers with the control system using an application residing on the player's smart device which establishes the player's identity and physical location as being within the venue containing the electronic gaming machine and/or near the electronic gaming machine. In one embodiment, when both registrations are active, a control command can be sent from the player's smart device that controls an operation of the electronic gaming machine.
Claims10
A method comprising:
- establishing a player's first physical presence at an electronic gaming machine by using a token reader of the electronic gaming machine to read a token of the player;
- establishing the player's second physical presence within a venue containing the electronic gaming machine using a smart device of the player;
- while both the first physical presence and the second physical presence are established, permitting a control command to be sent from the smart device that controls an operation of the electronic gaming machine.
A method comprising:
- establishing a player's first physical presence at an electronic gaming machine by using a token reader of the electronic gaming machine to read a token of the player;
- displaying at least one selectable control input on the electronic gaming machine when the first physical presence is established, the at least one selectable control input controlling operation of the electronic gaming machine when the at least one selectable control input is selected;
- establishing the player's second physical presence within a venue containing the electronic gaming machine using a smart device of the player;
- and
- while both the first physical presence and the second physical presence are established, displaying at least one selectable control input on the player's smart device, the at least one selectable control input displayed on the player's smart device controlling, when selected, operation of the electronic gaming machine.
A system, comprising:
- an electronic gaming machine having a token reader that can read a token assigned to a player, the electronic gaming machine further includes a display that can display at least one selectable control input to the player when the player registers with the electronic gaming machine using the token reader;
- a control system in communication with the electronic gaming machine and controlling the operation thereof, the control system permitting the player to register with the control system via a smart device of the player;
- application software that is downloadable onto the smart device of the player, the application software permitting the player to communicate with the control system via the player's smart device;
- whereby when the player registers with the electronic gaming machine and registers with the control system and while the registration is maintained, the control system sends data to the player's smart device causing, via the application software, the player's smart device to display at least one selectable control input, and when the at least one selectable control input displayed on the player's smart device is selected a control signal is received by the control system from the player's smart device with the control signal causing a control command to be sent from the control system to the electronic gaming machine to change an operation of the electronic gaming machine.
Dependencies are inferred from the claim text.