System and method of scientific educational game
AssigneeCatlilli Games
InventorJonathan NARDOLILLI
Life of this patent
Estimating the term…
Abstract
A system and method for playing an educational scavenger hunt game is provided. The system may include one or more object property testing tools and one or more object property playing cards. The method of play may include collecting gameplay objects in a scavenger hunt style, trading the gameplay objects to obtain objects with specific properties, and testing the object properties with the object property testing tools.
Claims18
A system for playing an educational game for a plurality of players, the system comprising:
- a plurality of object property playing cards;
- a plurality of object property testing tools, the plurality of object property testing tools each being configured for testing at least one property of an object, and the plurality of object property testing tools including a gaming tube;
- wherein each of the object property playing cards includes at least an object property indicator, an object property testing tool indicator, and a graphic or written description providing instructions for use of the object property testing tool to test an object property indicated by the object property indicator, and
- wherein the gaming tube is configured to have a size and shape capable of containing the remainder of the plurality of object property testing tools not including the gaming tube.
A method of playing an educational game for a plurality of players, the educational game requiring the use of a plurality of object property playing cards and a plurality of object property testing tools, wherein each of the object property playing cards indicates an object property and corresponds to one of the plurality of object property testing tools, the method comprising:
- collecting, by the plurality of players, a plurality of gameplay objects, wherein each of the plurality of players collects a predetermined number of gameplay objects;
- dealing a predetermined number of object property playing cards to each of the plurality of players;
- trading gameplay objects between the plurality of players;
- possessing, by a first player from among the plurality of players, a first gameplay object from the collected gameplay objects, and a first object property playing card from among the dealt object property playing cards;
- announcing, by a first player, that winning conditions have been met, the winning conditions including the first gameplay object having an object property corresponding to the object property indicated by the first object property playing card;
- and
- testing the first gameplay object with the object property testing tool corresponding to the first object property playing card.
Dependencies are inferred from the claim text.