# US 2018/0025578 A1 · Wireless gaming environment

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- Number: US 2018/0025578 A1
- Document ID: US20180025578A1
- Status: Published application
- Kind: A1
- Application number: 15/696,281
- Filed: 2017-09-06
- Published: 2018-01-25
- Earliest claimed: 2006-04-12
- Assignees: Bally Gaming, Inc.
- Applicants: Bally Gaming, Inc.
- Inventors: Richard HUIZINGA
- Web page: https://patentgrep.com/patent/US20180025578A1

## CPC

- G07F 17/3244: {Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes}
- G07F 17/32: for games, toys, sports, or amusements
- G07F 17/3218: {wherein at least part of the system is portable}
- G07F 17/3223: {Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

A method and system are set forth to enable a player using a wireless remote portable device to wager on a live table game. The system and method includes one or more servers configured with the portable device to cause a video display on the device to display information including a video presentation of a selected live table game, a graphic representation of the time remaining for the remote player to register a wager and to reject wagers received after the time for placing a wager has elapsed. In an embodiment the remote player may backline bet on a live player or wager on an outcome of the game itself. Other features include the display at the portable device of the outcome history of a live player. The remote player may enter queries for available live games as well as selected players.

## Claims

### Claim 1

In an environment including live table games to accommodate live players, a communication network, one or more servers in communication with the network and a game data apparatus to provide to the network data regarding the play of the live table games, a method for remote wagering by a remote player having a wireless portable device with a player interface and video display, the method comprising:
the one or more servers providing to the portable device, in response to a query, data for display at the portable device video display of graphic information of live table games available for remote wagering;
the one or more servers receiving from the portable device player interface by one or more data transmissions a selection of a live table game and data to uniquely identify the remote player and authenticate one or more of the remote player or remote device for remote play of the live table game;
providing by the one or more servers over the network to the portable device display data for the display of a video representation of the selected live table game for the remote player to play;
receiving at the one or more servers from the game data providing data from an apparatus associated with the live table game indicating a time period start of a time period within which the remote player may register a wager on one or more of the game or a live player at the game;
transmitting to the remote device over the network data corresponding to the time period start, the remote device configured to display at the remote device video display a graphic representation of elapsed time of a countdown of a remaining time period from the start of the time period to register a wager and a wager lockout period, the time period between the start of the time period and the wager lockout period defining a wager receiving period;
from the player interface the one or more servers receiving a wager on the selected live table game;
if a wager is received during the wager receiving period a wager from the remote player using the player interface and sent through the network to the one or more servers, the one or more servers configured to return through the network to the remote device data for display at the remote device display of an indication of receipt of the remote player wager and if a wager is received after the wager receiving period the one or more servers configured to return thought the network to the remote device display data for display at the remote device display an indication of rejection of the remote player wager;
based upon data received from the game data apparatus and for wagers received during the wager receiving period the servers configured to (2) produce data to the mobile device representing the play of the live table to render an outcome (2) determine whether the outcome associated with the remote player wager is a winning or losing outcome and for a winning outcome (3) send through the network to the remote device data for display at the remote device display a representation of the value won based upon the player remote wager.

### Claim 2 (depends on 1)

The method of claim 1 comprising the one or more of the player portable device and servers receiving location data from which a location of the player portable device can be determined.

### Claim 3 (depends on 1)

The method of claim 1 comprising the one or more servers receiving from the player interface from the player interface for registering a backline wager on the outcome of another player at the live gaming table.

### Claim 4 (depends on 3)

The method of claim 3 comprising the one or more servers receiving data representing the outcome history of one or more players at the selected table and providing for display at the video display of the player portable device a graphic representing of the outcome history of the one or more players.

### Claim 5 (depends on 1)

The method of claim 1 comprising the one or more servers providing for display at the player mobile device video display data representing acknowledgement of receipt of registration of the wager.

### Claim 6 (depends on 1)

The method of claim 1 comprising the one or more servers providing for display at the player mobile device video display data representing an option to register one or more of a backline wager on the outcome of another player at the live gaming table and a direct wager on the outcome of the game.

### Claim 7

A system for remote wagering by a remote player having a wireless portable device with a player interface including video display in an environment including live table games each accommodating live players, a communication network, one or more servers in communication with the network and a game data apparatus to provide to the network data regarding the play of the live table games, the system comprising:
(a) the wireless portable device configured to (1) communicate with the one or more servers over the network to (2) supply data to uniquely identify the remote player and authenticate one or more of the remote player or remote device for remote play of the live table game and (3) receive from the one or more servers for display at the portable device video display graphic information identifying at least one live table game available for remote wagering;
(b) apparatus associated with the one or more live gaming tables for providing through the network to the portable device video display a video feed of the play of the game at a selected live gaming table and for providing data corresponding to a live table game wager start time and wager lockout time;
(c) the one or more servers configured to transmitting to the remote device over the network data corresponding to the wager start time, the remote device configured to display at the remote device video display at least an intermittent graphic representation of elapsed time of a countdown of a remaining time period from the wager start time for the remote player to register a wager and the wager lockout time, the time period between the wager start time and the wager lockout time defining a wager receiving period;
(d) the one or more servers configured to (1) receive from an authenticated one or more of the remote player or remote device via the corresponding portable remote device interface a transmission of data over the network representing registration of a wager on the selected live table game, (2) return through the network to the remote device data for display at the remote device display of an indication of receipt of the remote player wager and if a wager is received after the wager receiving period the one or more servers configured to return though the network to the remote device display data for display at the remote device display an indication of rejection of the remote player wager;
(e) one or more of the gaming table associated apparatus and one or more servers configured to (1) produce data to the mobile device representing the play of the live table game to render an outcome (2) determine whether the outcome associated with the remote player wager is a winning or losing outcome and for a winning outcome (3) send through the network to the remote device data for display at the remote device display a representation of the value won based upon the player remote wager.

### Claim 8 (depends on 7)

The system of claim 7 comprising the one or more of the player portable device and servers configured for receiving location data from which a location of the player portable device can be determined.

### Claim 9 (depends on 7)

The system of claim 7 comprising the one or more servers receiving from the player interface from the player interface for registering a backline wager on the outcome of another player at the live gaming table.

### Claim 10 (depends on 9)

The system of claim 9 comprising the one or more servers receiving data representing the outcome history of one or more players at the selected table and providing for display at the video display of the player portable device a graphic representing of the outcome history of the one or more players.

### Claim 11 (depends on 7)

The system of claim 7 comprising the one or more servers configured to provide data for display at the player mobile device video display data representing acknowledgement of receipt of registration of the wager.

### Claim 12 (depends on 7)

The system of claim 7 comprising the one or more servers configured to provide for display at the player mobile device video display data representing an option to register one or more of a backline wager on the outcome of another player at the live gaming table and a direct wager on the outcome of the game.

### Claim 13

In an environment including live table games to accommodate live players, a communication network, one or more servers in communication with the network and a game data apparatus to provide to the network data regarding the play of the live table games, a method for remote wagering by a remote player having a wireless portable device with a player interface and video display, the method comprising:
the one or more servers providing to the portable device, in response to a query, data for display at the portable device video display of graphic information of live table games available for remote wagering;
the one or more servers receiving from the portable device player interface by one or more data transmissions a selection of a live table game and data to uniquely identify the remote player and authenticate one or more of the remote player or remote device for remote play of the live table game;
providing by the one or more servers over the network to the portable device display data for the display of a video representation of the selected live table game for the remote player to play;
receiving at the one or more servers from the game data providing data from an apparatus associated with the live table game indicating a time period start of a time period within which the remote player may register a wager on one or more of the game or a live player at the game, the remote device configured to display at the remote device video display a graphic representation of elapsed time of a countdown of a remaining time period from the start of the time period to register a wager and a wager lockout period after which remote wagers will not be accepted, the time period between the start of the time period and the wager lockout period defining a wager receiving period;
from the player interface in communication with the one or more servers registering one or more of (a) a backline wager on one or more of the live table game players and (b) a selected outcome of the live table game;
if a wager is received during the wager receiving period a wager from the remote player using the player interface and sent through the network to the one or more servers, the one or more servers configured to return through the network to the remote device data for display at the remote device display of an indication of receipt of the remote player wager and if a wager is received after the wager receiving period the one or more servers configured to return though the network to the remote device display data for display at the remote device display an indication of rejection of the remote player wager;
the servers configured to (2) produce data to the mobile device representing the play of the live table to render an outcome (2) determine whether the outcome associated with the remote player wager is a winning or losing outcome and for a winning outcome (3) send through the network to the remote device data for display at the remote device display a representation of the value won based upon the player remote wager.

### Claim 14 (depends on 13)

The method of claim 13 comprising the one or more servers configured to transmit for display at the video display of the remote player portable device data representing the odds associated with wagers on the selected live table game.

### Claim 15 (depends on 13)

The method of claim 13 wherein the portable device includes a speaker, the method comprising one or more of the portable device configured to provide an audio signal at the portable device corresponding to the countdown of the remaining time to register a wager.

### Claim 16 (depends on 13)

The method of claim 13 comprising the one or more servers receiving data representing the outcome history of one or more players at the selected table and providing for display at the video display of the player portable device a graphic representing of the outcome history of the one or more players.

### Claim 17 (depends on 13)

The method of claim 13 comprising one or more of the portable device and one or more servers configured to arrange the video display and interface of the portable device for a player to enter a search query to be received by the one or more servers for the remote player to search for one or more of a live table game or a player of a live table game upon which to register a remote wager.

### Claim 18 (depends on 17)

The method of claim 17 comprising the one or more servers configured to receive from the apparatus associated with the live table game data reflecting that the live table game is available for remote wagering and to respond to the query by transmitting data over the network to the portable device display for the display of graphics identifying the one or more of a live table game or a player of a live table game upon which to register a remote wager.

### Claim 19 (depends on 17)

The method of claim 17 comprising the one or more servers configured to receive from the apparatus associated with the live table game data reflecting the identify of one or more live players at a live table game and to respond to the query by transmitting data over the network to the portable device display for the display of graphics identifying a player at the live table.

### Claim 20 (depends on 13)

The method of claim 13 comprising the one or more servers configured to transmit data for display at the portable device as an error message where registration of a wager received during the wager receiving period is rejected.
