Electronic variant of three-card monte
OwnerMladen Blazevicinventor
Life of this patent
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Abstract
A fair variant of Three-card Monte is played with an automatic playing card reading device or an electronic gaming machine. At least three playing cards (or virtual playing cards) are read and randomly placed on a gaming table. One automatically read card is display (without indication of its location) on a display screen. Player wagers are made based on correspondence with properties of the displayed card.
Claims17
A system for executing a wagering game comprising:
- a. a gaming table;
- b. a storage system for a set of randomly provided playing cards;
- c. an automatic playing card reading system which identifies playing cards delivered from the set of randomly provided playing cards according to an order by which the randomly provided playing cards are delivered to the gaming table;
- d. positions on the gaming table for receiving the randomly provided playing cards which are delivered to the gaming table;
- e. at least one player position at the gaming table;
- f. at least one wagering position on the gaming table for receiving wagers on the wagering game;
- g. an electronic system associated with the at least one wagering position on the gaming table, the electronic system recognizing at least the presence of a wager at the at least one player position;
- h. the automatic playing card reading system identifying at least three playing cards delivered from the set of randomly provided playing cards according to an order of a first playing card, a second playing card and a third playing card by which the randomly provided playing cards are delivered a first playing card position, a second playing card position and a third playing card position to the gaming table;
- i. after delivery of the first playing card, the second playing card and the third playing card to their respective first playing card position, second playing card position and third playing card position at the gaming table, the automatic playing card reading system sends a command to a video display visible to the at least one player of a random playing card image randomly selected from the first playing card, the second playing card and the third playing card;
- j. the at least one player position indicating by visible signal which of the first playing card, the second playing card and the third playing card matches the random playing card image randomly selected from the first playing card, the second playing card and the third playing card;
- and
- k. the at least one wager resolved by comparing the correspondence of the indication at the player position as to whether the first playing card, the second playing card or the third playing card matches the random playing card image randomly selected,
- wherein exact correspondence between the indication at the player position and the random playing card image randomly selected results in a winning outcome for the at least one player position.
A method for executing a wagering event on an electronic gaming machine comprising an electronic gaming system with at least a housing, a video display, a processor, memory, player input controls at at least one player position and a value-in-value-out credit creation component for entering credit into memory which can be used to place wagers through the player input controls selected from the group consisting of a) a ticket-in-ticket-out system having a ticket-reading scanner and ticket printer, b) a currency validation system having a motor drive to advance currency past a scanner, and c) a near field communication system comprising a sensor in the gaming system and a readable card, tag or key that can communicatively interact with the sensor in the electronic gaming machine, the memory containing executable software that enables implementation of the wagering event with steps comprising:
- 1. the electronic system recognizing at least the presence of a wager at the at least one player position;
- 2. the processor identifying at least three virtual playing cards delivered from a virtual set of randomly provided virtual playing cards stored in memory;
- 3. the at least three virtual playing cards being displayed on the video display according to an order of a first virtual playing card, a second virtual playing card and a third virtual playing card by which the randomly provided virtual playing cards are display as delivered a first virtual playing card position, a second virtual playing card position and a third virtual playing card position to the video display;
- 4. the at least three virtual playing cards are delivered with only backs of the playing card shown on delivery of the first virtual playing card, the second virtual playing card and the third virtual playing card to their respective first virtual playing card position, second virtual playing card position and third virtual playing card position on the video display, with suit and/or rank of at least three different playing cards being displayed as suits and/or ranks of the at least three virtual playing cards delivered;
- 5. the at least one player position indicating by visible signal displayed on the video display a selection of which of the first playing card matches one of suit and/or rank of at least three different playing cards being displayed;
- and
- 6. the at least one wager resolved by comparing the correspondence of the selection at the player position as to whether the first playing card, the second playing card or the third playing card matches the random playing card image randomly selected from among the suit and/or rank of at least three different playing cards being displayed and,
- wherein exact correspondence between the selection at the player position and the suit and/or rank of at least three different playing cards being displayed that has been selected results in a winning outcome for the at least one player position.
An electronic gaming machine configured to execute a wagering event, the electronic gaming machine comprising a housing, a video display, a processor, memory, player input controls at at least one player position and a value-in-value-out credit creation component for entering credit into memory which can be used to place wagers through the player input controls selected from the group consisting of a) a ticket-in-ticket-out system having a ticket-reading scanner and ticket printer, b) a currency validation system having a motor drive to advance currency past a scanner, and c) a near field communication system comprising a sensor in the gaming system and a readable card, tag or key that can communicatively interact with the sensor in the electronic gaming machine, the memory containing executable software that enables implementation of the wagering event with steps comprising:
- i) recognizing at least the presence of a wager at the at least one player position;
- ii) iv) the processor identifying at least three virtual playing cards delivered from a virtual set of randomly provided virtual playing cards stored in memory;
- iii) the at least three virtual playing cards being displayed on the video display according to an order of a first virtual playing card, a second virtual playing card and a third virtual playing card by which the randomly provided virtual playing cards are display as delivered a first virtual playing card position, a second virtual playing card position and a third virtual playing card position to the video display;
- iv) images of the at least three virtual playing cards are delivered with only backs of the playing card shown on the display screen on delivery of the first virtual playing card, the second virtual playing card and the third virtual playing card to their respective first virtual playing card position, second virtual playing card position and third virtual playing card position on the video display, with suit and/or rank of at least three different playing cards being displayed as suits and/or ranks of the at least three virtual playing cards delivered;
- v) the at least one player position configured to enable indication by visible signal displayed on the video display a selection of which of the first playing card matches one of suit and/or rank of at least three different playing cards being displayed;
- and
- vi) the at least one wager configured to be resolved by the processor by comparing the correspondence of the selection at the player position as to whether the first playing card, the second playing card or the third playing card matches the random playing card image randomly selected from among the suit and/or rank of at least three different playing cards being displayed and,
- wherein the processor is configured to resolve exact correspondence between the selection at the player position and the suit and/or rank of at least three different playing cards being displayed that has been selected results in a winning outcome for the at least one player position.
Dependencies are inferred from the claim text.