Game machine and game program
AssigneeKonami Digital Entertainment Co., Ltd.
InventorTahei KATAGAI
Life of this patent
Estimating the term…
Abstract
A game machine includes an operation acceptor, an output controller, and an evaluator. The operation acceptor is configured to accept an operation. The output controller is configured to display a reference indicator and a movement object, which moves toward the reference indicator, over the display screen. The output controller is configured to change a display position of the reference indicator and a movement direction of the movement object, based on a change condition. The evaluator is configured to evaluate the operation based at least in part on a first timing that the movement object reaches the reference indicator and a second timing that the operation acceptor accepts the operation.
Claims15
A game machine comprising:
- an operation acceptor configured to accept an operation;
- an output controller configured to display a reference indicator and a movement object, which moves toward the reference indicator, over the display screen, the output controller configured to change a display position of the reference indicator and a movement direction of the movement object, based on a change condition;
- and
- an evaluator configured to evaluate the operation based at least in part on a first timing that the movement object reaches the reference indicator and a second timing that the operation acceptor accepts the operation.
A game machine comprising:
- an operation acceptor configured to accept an operation;
- an output controller configured to display a reference indicator and a movement object, which moves toward the reference indicator, over the display screen, the output controller configured to move two of the movement object to reach the reference indicator from opposite sides of the reference indicator;
- and
- an evaluator configured to evaluate the operation based at least in part on a first timing that two of the movement object reaches the reference indicator and a second timing that the operation acceptor accepts the operation.
A non-transitory computer readable storage medium that stores a software component which comprises computer-executable instructions, when executed by a computer, to cause the computer to at least:
- accept an operation;
- display a reference indicator and a movement object, which moves toward the reference indicator, over the display screen;
- change a display position of the reference indicator and a movement direction of the movement object, based on a change condition;
- and
- evaluate the operation based at least in part on a first timing that the movement object reaches the reference indicator and a second timing that the operation acceptor accepts the operation.
Dependencies are inferred from the claim text.