Systems and Methods for Reducing Fraud in Electronic Games Having Virtual Currency
AssigneePeerless Media Ltd.
InventorsHuiqian Wei, Langfeng Xu, Huaipeng Yan, Shi Qiu
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AssigneePeerless Media Ltd.
InventorsHuiqian Wei, Langfeng Xu, Huaipeng Yan, Shi Qiu
Estimating the term…
Reducing fraud and collusion in an online multiplayer game having a virtual currency, such as poker chips, may include managing the distribution of virtual currency giveaways and limiting collusion among players likely to be using virtual currency obtain by the giveaways. In some embodiments, free chip distribution pools may be established to limit the amount of free chips distributed via (1) a particular distribution method, (2) to a particular player, (3) a combination of player and distribution method, and the like. Players also may be automatically assigned to a particular table and/or seat at the table based on a variety of factors that may indicate a likelihood that the player is using free chips, such as the player's level, the age of the player's account, the buy-in for a given table requested by the user, and the like. Other implementations also are described.
A system for reducing fraud, hacking and other exploitive behavior in an electronic game, comprising:
Dependencies are inferred from the claim text.