Modular accessory for video gaming
AssigneeUbisoft Entertainment
InventorsVlad Adamenko, Matthew Severin, Douglas Gregory, James Everett
Life of this patent
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Abstract
Systems and method for using a modular game accessory to play a video game. A smart toy is presented that can be reconfigured by the player on the fly while playing the video game by adding and removing modules. When the smart toy is reconfigured, the capabilities of the player's in-game avatar are modified accordingly. In this way, the smart toy exists as a hybrid of a physical toy and video game avatar. Modules for modifying the smart toy can represent components and crew of the vehicle represented by the smart toy, and different modules can offer different capabilities to the in-game avatar.
Claims20
A system for playing a video game, comprising:
- a modular game accessory comprising:
- a base unit including a plurality of slots for attaching add-on modules;
- a plurality of add-on modules, each add-on module attachable to the base unit in a tree topology;
- a mount for mounting the modular game accessory to a video game controller;
- one or more computer-readable media storing computer-executable instructions that, when executed, allow a player to control an in-game avatar in the video game,
- wherein an appearance and one or more capabilities of the in-game avatar are determined by the modular game accessory connected to the video game controller while playing the video game,
- wherein each of the plurality of the add-on modules connected to the base unit affects at least one capability of the in-game avatar.
A method of using a modular game accessory to play a video game, comprising the steps of:
- receiving an indication that the modular game accessory comprising a base unit and a plurality of add-on-modules connected in a tree topology has been mounted on a video game controller;
- identifying the base unit of the modular game accessory;
- creating an in-game avatar in the video game corresponding to the identified base unit;
- identifying an add-on module of the plurality of add-on-modules attached to the base unit;
- modifying at least one characteristic of the in-game avatar based on the identified add-on module;
- receiving a command input from the video game controller;
- and
- manipulating the in-game avatar based on the received command input.
A system for playing a video game, comprising:
- a modular game accessory comprising:
- a base unit including a plurality of slots for attaching add-on modules;
- a plurality of add-on modules, each add-on module attachable to the base unit in a tree topology;
- a mount for mounting the modular game accessory to a video game controller;
- one or more computer-readable media storing computer-executable instructions that, when executed, perform a method of using the modular game accessory to play the video game, comprising the steps of:
- receiving an indication that the modular game accessory has been mounted on the video game controller;
- identifying the base unit of the modular game accessory;
- creating an in-game avatar in the video game corresponding to the identified base unit;
- identifying an add-on module of the plurality of add-on modules that is attached to the base unit;
- and
- modifying at least one characteristic of the in-game avatar based on the identified add-on module.
Dependencies are inferred from the claim text.