Tracking and Player-to-Game Matching System for Online Gaming
AssigneeRoblox Corporation
InventorsDeepak Murali Chandrasekaran, Guruprasath Krishnamurthy, Andrew Gilmore Francis
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Abstract
A video game method has steps for receiving, at a network-connected server providing video games, a request from a first player to enter a particular game, determining by software executing on a processor on the network-connected server, from a non-transitory medium, instances of the particular game already in progress, accessing stored information regarding friends of the first player, determining if one or more friends of the first player are engaged in one or more of the games already in progress, and directing the first player to a particular one of the games already in progress wherein one or more friends of the first player are engaged.
Claims14
A method, comprising:
- receiving, at a network-connected server providing video games, a request from a first player to enter a particular game;
- determining by software executing on a processor on the network-connected server, from a non-transitory medium, instances of the particular game already in progress;
- accessing stored information regarding friends of the first player;
- determining if one or more friends of the first player are engaged in one or more of the games already in progress;
- and
- directing the first player to a particular one of the games already in progress wherein one or more friends of the first player are engaged.
A system, comprising:
- a network-connected server executing software on a processor from a non-transitory medium;
- a game server running games in which individual second players are engaged;
- and
- a data repository storing information regarding friends of a first player;
- wherein, upon receiving at the network-connected server a request from the first player to enter a particular game, the system determines instances of the particular game already in progress, accesses the stored information, determines if one or more friends of the first player are engaged in one or more of the games already in progress, and directs the first player to a particular one of the games already in progress wherein one or more friends of the first player are engaged.
Dependencies are inferred from the claim text.