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US 2017/0246537 A1Published application
Controlling a user interface of a computer device
AssigneeKing.Com Ltd.
InventorMarcus EDSTROM
Life of this patent
Estimating the term…
Abstract
A computer device has a display and a user interface which detects user input. A memory stores information about other users and their associated game progress information. When a game with a game parameter is started, the processor will change the game parameter depending on the stored information. The updated parameter is displayed.
Claims20
A computer device having:
- a display configured to display a game area for a computer implemented game;
- a user interface configured to detect user input when a user engages with the game area;
- a memory storing information about at least one other user and respective progress information associated with the at least one other user;
- and
- at least one processor configured to receive a detected user input to start the computer implemented game having an associated game parameter, to change the associated game parameter in dependence on the stored information about at least one other user and the respective associated progress information and to cause the display to display information relating to the changed game parameter.
2 more elements
A computer-readable non-transitory storage medium carrying one or more sequences of instructions when executed on a processor of a computer, cause:
- displaying on a display a game area for a computer implemented game;
- detection of user input at a user interface when a user engages with the game area;
- starting of the computer implemented game having an associated game parameter;
- changing the associated game parameter in dependence on stored information about at least one other user and respective associated progress information;
- and
- displaying on the display information relating to the changed game parameter.
3 more elements
A computer implemented method comprising:
- displaying on a display a game area for a computer implemented game;
- detecting user input at a user interface when a user engages with the game area;
- storing information in a memory about at least one other user and respective progress information associated with the at least one other user;
- receiving by at least one processor the detected user input to start the computer implemented game having an associated game parameter,
- changing by the at least one processor the associated game parameter in dependence on the stored information about at least one other user and the respective associated progress information;
- and
- displaying on the display information relating to the changed game parameter.
4 more elements
Dependencies are inferred from the claim text.