Online video game service with split clients
AssigneeSony Interactive Entertainment America LLC
InventorTim Cotter
Life of this patent
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AssigneeSony Interactive Entertainment America LLC
InventorTim Cotter
Estimating the term…
A method for an online video game or application service system includes running a video game or application on an application host server at a data center, an uncompressed video stream being produced therefrom. The uncompressed video stream is encoded into compressed video stream, which is then transmitted over the Internet to an output client device of a user. The output client device decompresses the compressed video stream and displays live video on a screen. User control input transmitted from an input client device is delivered to the application host server. The user control input includes game or application commands. The input client device is associated with the user and is separate from the output client device. Responsive to receiving the game or application commands, the application host server generates a new uncompressed video stream.
A method for spectating on a videogame, comprising:
A system for spectating on a videogame, comprising:
A non-transitory computer readable medium containing program instructions for spectating on a videogame, wherein execution of the program instructions by one or more processors of a computer system causes the one or more processors to carry out operations of:
Dependencies are inferred from the claim text.