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US 2016/0243436 A1Published application
Tile matching game
OwnerJon Minor, Kelly Mizenerinventors
Life of this patent
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Abstract
A tile-matching game in which each tile has four quadrants displaying values. Tiles can be played on a game board by matching the values of adjacent quadrants. A plurality of alternate scoring methods can be used to determine the number of points scored for each new tile placement. In some embodiments the scoring method for each new move can be randomly determined after the move is made.
Claims22
A game set comprising:
- a plurality of tiles, each tile in said plurality of tiles being a substantially square planar member having a first quadrant, a second quadrant, a third quadrant on a corner opposite to said second quadrant, and a fourth quadrant on a corner opposite to said first quadrant, wherein each of said first quadrant, said second quadrant, said third quadrant, and said fourth quadrant displays an indicia indicating a value,
- wherein the value displayed by the indicia in each tile's first quadrant and fourth quadrant is the same value selected from within a first range of values, the value displayed by the indicia in each tile's second quadrant is selected from within a second range of values, and the value displayed by the indicia in each tile's third quadrant is selected from within a third range of values.
A method of playing a game, comprising:
- providing each of a plurality of players with a hand of tiles by dividing a tile set comprising a plurality of tiles among said plurality of players, wherein each tile in said plurality of tiles is a substantially square planar member having a first quadrant displaying indicia indicating a first value, a second quadrant displaying indicia indicating a second value, a third quadrant on a corner opposite to said second quadrant displaying indicia indicating a third value, and a fourth quadrant on a corner opposite to said first quadrant displaying indicia indicating said first value;
- making a first move by taking a first tile from a first player's hand and placing the first tile on a playing surface;
- playing one or more subsequent moves by taking new tiles from the hands of each of said plurality of players and placing a quadrant of each new tile directly against a quadrant of a previously-played tile that has the same value, wherein each subsequent move is made by a player according to a rotating player order;
- calculating a score for each move according to a scoring method;
- adding said score for each move to a point total for the player that made the move;
- and
- declaring a winning player when all tiles have been played or no more moves can be made.
4 more elements
Dependencies are inferred from the claim text.