Near Touch Interaction
AssigneeEdge 3 Technologies, Inc.
InventorTarek El Dokor
Life of this patent
Estimating the term…
Loading patent…
AssigneeEdge 3 Technologies, Inc.
InventorTarek El Dokor
Estimating the term…
A near-touch interface is provided that utilizes stereo cameras and a series of targeted structured light tessellations, emanating from the screen as a light source and incident on objects in the field-of-view. After radial distortion from a series of wide-angle lenses is mitigated, a surface-based spatio-temporal stereo algorithm is utilized to estimate initial depth values. Once these values are calculated, a subsequent refinement step may be applied in which light source tessellations are used to flash a structure onto targeted components of the scene, where initial near-interaction disparity values have been calculated. The combination of a spherical stereo algorithm, and smoothing with structured light source tessellations, provides for a very reliable and fast near-field depth engine, and resolves issues that are associated with depth estimates for embedded solutions of this approach.
1-27. (canceled)
A system for determining near touch interaction, comprising:
A method for determining near touch interaction by a user object, comprising the steps of:
Dependencies are inferred from the claim text.