System and method for presenting a virtual counterpart of an action figure based on action figure state information
AssigneeJumo, Inc.
InventorKeiichi YANO
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AssigneeJumo, Inc.
InventorKeiichi YANO
Estimating the term…
In certain implementations, a presentation of a virtual counterpart of an action figure may be provided based on action figure state information obtained via wireless communication with the action figure. As an example, an action figure may be detected within a short wireless communication range of a computer system. A wireless connection between the computer system and the action figure may be established based on the detection. Action figure state information identifying a position of a moveable part of the action figure relative to another part of the action figure may be received at the computer system from the action figure via the wireless connection. The relative position may be related to a pose exhibited by the action figure. A virtual counterpart of the action figure may be presented based on the relative position such that the virtual counterpart exhibits the same pose as the action figure.
A method of providing a presentation of a virtual counterpart of an action figure based on action figure state information obtained via wireless communication with the action figure, the method being implemented on a computer system that includes one or more physical processors executing computer program instructions which, when executed, perform the method, the method comprising:
A system for providing a presentation of a virtual counterpart of an action figure based on action figure state information obtained via wireless communication with the action figure, the system comprising:
(canceled)
Dependencies are inferred from the claim text.