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US 2016/0107056 A1Published application
System and method for playing a game
AssigneeNew Sports Group LLC
InventorArthur Piccolo
Life of this patent
Estimating the term…
Abstract
An arrangement, a computer system, and/or a method for playing a game include a playing area, a first set of scoring structures arranged at a perimeter of the playing area and that are active throughout the game, and a second set of scoring structures arranged at the perimeter of the playing area and that are active only during penalty periods of the game, where each pair of adjacent ones of structures of the first set is separated by one of the structures of the second set.
Claims25
An arrangement for playing a game, comprising:
- a playing area;
- a first set of scoring structures arranged at a perimeter of the playing area and that are active throughout the game;
- and
- a second set of scoring structures arranged at the perimeter of the playing area and that are active only during penalty periods of the game;
- wherein each pair of adjacent ones of structures of the first set is separated by one of the structures of the second set.
2 more elements
A computer system comprising:
- at least one processor, the at least one processor being configured to:
- display a graphical user interface (GUI) that includes a graphical representation of a playing area, a first set of graphical structures arranged at a perimeter of the graphical representation of the playing area, and a second set of graphical structures arranged at the perimeter of the graphical representation of the playing area, wherein each pair of adjacent ones of structures of the first set is separated by one of the structures of the second set;
- and
- in response to satisfaction of a predetermined penalty condition, change a state of each of at least one of the graphical structures of the second set to a ball entry state in which a ball representation can satisfy an entry condition in which the ball is considered to enter the respective structure responsive to user input for play of a game;
- wherein all of the graphical structures of the first set are set to the ball entry state for an entire duration of the game.
2 more elements
A method of playing a game, the method comprising:
- providing a playing area, a first set of structures at a perimeter of the playing area that are active throughout the game, and a second set of structures at the perimeter of the playing area that are active only during penalty periods of the game;
- assigning at least one structure of the first set and at least one structure of the second set to a first team;
- and
- assigning at least one structure of the first set and at least one structure of the second set to a second team;
- starting the game by placing a ball in the playing area;
- and
- scoring points by propelling the ball into at least one of (i) at least one structure of the first set and (ii) at least one structure of the second set of the opposing team;
- wherein a team whose point tally is the highest at an end of the game is the winner or the game.
5 more elements
Dependencies are inferred from the claim text.