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US 2016/0105757 A1Published application
Systems and methods for providing audio to a user based on gaze input
AssigneeTobii AB
InventorsAnders Vennström, Fredrik Lindh
Life of this patent
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Abstract
According to the invention, a method for providing audio to a user is disclosed. The method may include determining, with an eye tracking device, a gaze point of a user on a display. The method may also include causing, with a computer system, an audio device to produce audio to the user, where content of the audio may be based at least in part on the gaze point of the user on the display.
Claims20
A non-transitory machine readable medium with instructions stored thereon, the instructions executable by at least one processor for at least:
- determining a gaze point of a user on a display;
- causing an audio device to produce audio to the user, wherein content of the audio is based at least in part on the gaze point of the user on the display;
- determining a virtual distance and a virtual direction from each of a plurality of virtual sound sources to the gaze point of the user on the display;
- and
- wherein the content of the audio being based at least in part on the gaze point comprises each virtual sound source being produced in a manner based at least in part on the virtual distance and the virtual direction from each virtual sound source to the gaze point of the user.
2 more elements
A system, wherein the system comprises:
- an eye tracking device for at least determining a gaze point of a user on a display;
- and
- a processor for at least:
- causing an audio device to produce audio to the user, wherein content of the audio is based at least in part on the gaze point of the user on the display;
- determining a virtual distance and direction from each of a plurality of virtual sound sources to the gaze point of the user on the display;
- and
- wherein the content of the audio being based at least in part on the gaze point comprises each virtual sound source being produced in a manner based at least in part on the virtual distance and direction from each virtual sound source to the gaze point of the user.
4 more elements
A method, comprising:
- determining a gaze point of a user on a display;
- causing an audio device to produce audio to the user, wherein content of the audio is based at least in part on the gaze point of the user on the display;
- determining a virtual distance and direction from each of a plurality of virtual sound sources to the gaze point of the user on the display;
- and
- wherein the content of the audio being based at least in part on the gaze point comprises each virtual sound source being produced in a manner based at least in part on the virtual distance and direction from each virtual sound source to the gaze point of the user.
2 more elements
Dependencies are inferred from the claim text.