Video viewing and tagging system
AssigneeMicrosoft Technology Licensing, LLC
InventorsPallaw Sharma, Warwick Holder
Life of this patent
Estimating the term…
Abstract
Systems and methods are provided to view, manipulate, and share videos within a gaming platform implemented as an advisory services network. Within the context of a serious game designed around a complex business problem of an organization, players can review videos conveying ethnographic information, mark segments of the videos, tag the videos or segments for categorization, create discussions around the videos or segments, add the videos or segments as evidence to a dossier, embed the videos or segments into existing discussions, or the like.
Claims21
1-12. (canceled)
A gaming platform of an advisory services network, comprising:
- a game engine associated with an instance of a game and configured to manage execution of the game, wherein a variety of players participate to solve a real-world problem for which a solution is yet to be found based on evidence input to the game;
- an interface module configured to maintain display content on an interface and to receive player input from the interface;
- and
- a plurality of data storage locations, comprising:
- an evidence store configured to retain a collection of data related to a complex problem of a sponsor of the game, wherein the collection of data includes media files conveying ethnographic information received from the sponsor;
- and a discussion store configured to store discussion threads, wherein the game engine further includes:
- a video viewing and tagging subsystem configured to retrieve a first media file from the evidence store, tag a portion of the first media file, and create a new discussion thread that pertains to the portion of the first media file tagged.
A computer-readable medium comprising computer-executable instructions that, in response to execution by a computing system, cause the computing system to perform operations, comprising:
- managing execution of a game, via a game engine associated with an instance of the game, wherein a variety of players participate to solve a real-world problem for which a solution is yet to be found based on evidence input to the game;
- maintaining display content of an interface and to receive player input from the interface via an interface module;
- storing, at an evidence store, a collection of data related to a complex problem of a sponsor of the game, wherein the collection of data includes media files conveying ethnographic information received from the sponsor;
- and
- storing, in a discussion store, discussion threads, wherein the game engine further includes:
- a video viewing and tagging subsystem configured to retrieve a first media file from the evidence store, tag a portion of the first media file, and create a new discussion thread that pertains to the portion of the first media file tagged.
Dependencies are inferred from the claim text.