Game controller and game system
AssigneeNintendo Co., Ltd.
InventorAkio IKEDA
Life of this patent
Estimating the term…
Abstract
A first control unit includes a first operation data generation section for generating first operation data in accordance with a motion of a first control unit body included in the first control unit. A second control unit includes a second operation data generation section for generating second operation data in accordance with a direction input operation performed by a player or a motion of a second control unit body included in the second control unit. Further, one of the first control unit and the second control unit includes a transmission section for transmitting the first operation data and the second operation data to a computer at a predetermined timing.
Claims30
A game controller, comprising:
- an elongated housing having a substantially rectangular shape, the housing comprising:
- a top surface,
- a bottom surface,
- a front end, and
- a rear end;
- a touch-sensitive panel located at an upper half of the top surface of the housing;
- a home button located at the top surface of the housing, the home button positioned between the touch-sensitive panel and the rear end of the housing;
- an inertial sensor configured to produce data usable in detecting attitude and/or orientation of the housing of the game controller;
- and
- processing circuitry operatively coupled to the touch-sensitive panel, the home button, and the inertial sensor, and configured to process data in response to input made in association with the touch-sensitive panel, the home button, and/or the inertial sensor.
A handheld electronic device usable to play a game, comprising:
- a housing having a substantially oblong shape, comprising at least:
- a top surface, and
- a bottom surface;
- a button located at the top surface of the housing;
- a touch-sensitive panel located at the top surface of the housing and being operable by touch;
- an inertial sensor;
- and
- processing circuitry configured to process output data in response to input made in association with at least the button, the touch-sensitive panel, and/or the inertial sensor,
- at least a portion of the output data is capable of providing gaming control.
A handheld electronic device usable to play a game, comprising:
- a housing having a substantially rectangular shape, comprising:
- a top surface, and
- a bottom surface being structurally dimensioned and shaped to configure the device to be operable by a hand of a user while the housing is cradled by the hand of the user;
- a touch-sensitive panel arranged on the top surface and being operable by touch;
- at least one button disposed below the touch sensitive panel;
- and
- an inertial sensor,
- at least a portion of output data from the touch-sensitive panel is capable of providing gaming control.
A game system, comprising:
- a game controller, comprising:
- an elongated housing having a substantially rectangular shape, the housing comprising:
- a top surface,
- a bottom surface,
- a front end, and
- a rear end;
- a touch-sensitive panel located at an upper half of the top surface of the housing near the front end of the housing;
- a home button located at the top surface of the housing, the home button positioned between the touch-sensitive panel and the rear end of the housing;
- an inertial sensor configured to produce data usable in detecting attitude and/or orientation of the housing of the game controller;
- and
- processing circuitry operatively coupled to the touch-sensitive panel, the home button, and the inertial sensor, and configured to process data in response to input made using the touch-sensitive panel, the home button, and/or the inertial sensor, and
- a game apparatus configured to communicate with the game controller to, at least, receive data input using the game controller and output data to a display device for playing a game process based on the received data.
Dependencies are inferred from the claim text.