Gaming machine and methods of providing games to players having player characters and enemy characters
AssigneeKonami Gaming, Inc.
InventorsJason Gilmore, Jayme Neverton, Ali Minaian
Life of this patent
Estimating the term…
Loading patent…
AssigneeKonami Gaming, Inc.
InventorsJason Gilmore, Jayme Neverton, Ali Minaian
Estimating the term…
A gaming machine for providing a game to a player is described herein. The gaming machine displays a primary game including a plurality of reels, detects a triggering condition occurring with the primary game and responsively displays a secondary game. The secondary game includes a player character and an enemy character being displayed on an animated game field. The gaming machine randomly selects an enemy strength value associated with the enemy character, randomly selects a player strength value associated with the player character, and determines an outcome of the secondary game including whether the player character defeats the enemy character as a function of the player strength value and the enemy strength value.
A gaming machine for providing a game to a player, comprising:
A computer-implemented method of providing a game to a player via a gaming machine including a display device and a gaming controller, including the steps of:
One or more non-transitory computer-readable storage media, having computer-executable instructions embodied thereon, wherein when executed by at least one processor, the computer-executable instructions cause the processor to:
Dependencies are inferred from the claim text.