A graphics processing method for three-dimensional images, applied to a first buffer for storing first-view contents and a second buffer for storing second-view contents in a single-buffer mode, the method comprising:
- when a vertical synchronization (Vsync) status indicates that a display engine is not operating within a first Vsync period of a first-view frame, the drawing engine drawing the first-view contents stored in the first buffer;
- when the Vsync status indicates that the display engine is not operating within a second Vsync period of a second-view frame, the drawing engine drawing the second-view contents stored in the second buffer;
- during the first Vsync period of the first-view frame, the display engine displaying the first-view contents stored in the first buffer;
- and
- during the second Vsync period of the second-view frame, the display engine displaying the second-view contents stored in the second buffer.