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US 2015/0317831 A1Published application
Transitions between body-locked and world-locked augmented reality
AssigneeMicrosoft Technology Licensing, LLC
InventorsMichael John Ebstyne, Frederik Schaffalitzky, Stephen Latta, Paul Albert Lalonde, Drew Steedly, Alex Kipman, Ethan Eade
Life of this patent
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Abstract
Various embodiments relating to controlling a see-through display are disclosed. In one embodiment, virtual objects may be displayed on the see-through display. The virtual objects transition between having a position that is body-locked and a position that is world-locked based on various transition events.
Claims20
A method of operating a see-through display, the method comprising:
- displaying via the see-through display one or more virtual objects with a world-locked position in which a position of each virtual object appears to be fixed relative to real-world objects viewable through the see-through display and the position of each virtual object appears to be moveable relative to a wearer of the see-through display;
- and
- responsive to a transition event, displaying via the see-through display the one or more virtual objects with a body-locked position in which the position of each virtual object appears to be fixed relative to the wearer of the see-through display and the position of each virtual object appears to be moveable relative to the real-world objects.
A method of operating a see-through display, the method comprising:
- displaying via the see-through display one or more virtual objects with a body-locked position in which a position of each virtual object appears to be fixed relative to a wearer of the see-through display and the position of each virtual object appears to be moveable relative to real-world objects viewable through the see-through display;
- and
- responsive to a transition event, displaying via the see-through display the one or more virtual objects with a world-locked position in which the position of each virtual object appears to be fixed relative to the real-world objects and the position of each virtual object appears to be moveable relative to the wearer of the see-through display.
A head-mounted display device comprising:
- an inertial measurement unit (IMU) configured to determine an orientation of the head-mounted display device in three degrees of freedom;
- an optical sensor configured to capture image data of a real-world environment and cooperate with the IMU to determine a location and the orientation of the head-mounted display device in six degrees of freedom;
- a see-through display through which a real-world environment is viewable by a wearer, the see-through display being configured to display virtual objects to the wearer such that virtual objects appear to be integrated with the real-world environment, the see-through display being configured to:
- responsive to a transition from tracking the orientation of the head-mounted display device in three degrees of freedom to tracking the location and the orientation of the see-through display in six degrees of freedom, display via the see-through display one or more virtual objects with a world-locked position in which a position of each virtual object appears to be fixed relative to real-world objects viewable through the see-through display and the position of each virtual object appears to be moveable relative to a wearer of the see-through display, the world-locked position being derived from the location and orientation of the head-mounted display device in six degrees of freedom;
- and
- responsive to a transition from tracking the location and the orientation of the head-mounted display device in six degrees of freedom to tracking the orientation of the see-through display in three degrees of freedom, displaying via the see-through display the one or more virtual objects with a body-locked position in which the position of each virtual object appears to be fixed relative to the wearer of the see-through display and the position of each virtual object appears to be moveable relative to the real-world objects, the body-locked position being derived from the orientation of the head-mounted display device in three degrees of freedom.
3 more elements
Dependencies are inferred from the claim text.