Method and system for increased realism in video games
AssigneeWhite Knuckle Gaming, LLC
InventorAthanasios Angelopoulos
Life of this patent
Estimating the term…
Abstract
A system and method for updating parameters of a video game is provided. As events occur in the real world that may influence a game attribute, a parameter is recorded on a server. A video game player may connect to the server and download the parameter. The parameter is stored by the video game and changes an attribute of the video game. Thus, for example, the new performance characteristics of the rising star may be recorded on the server as improved performance parameters. When these parameters are downloaded by the video game player, the video game incorporates the star-like qualities of the rising star.
Claims20
A game medium including one or more read only memory (ROM) and/or random access memory (RAM) configured to provide a sport video game in conjunction with a video game machine, the game medium configured to cause the video game machine to perform a method comprising:
- accessing stored video game data, the stored video game data including:
- sport video game rules;
- sport video game stadium or field parameters including sport video game stadium or field visual image data visually depicting one or more real-life stadium or field in the sport video game;
- and
- sport video game character data including:
- one or more sport video game character performance parameter of one or more sport video game character, the sport video game character performance parameter of the one or more video game character representing one or more real-life professional sport athlete's real-life performance attribute in the sport video game;
- and
- sport video game character visual image data of the one or more sport video game character representing one or more real-life appearance of the one or more real-life professional sport athlete in the sport video game;
- receiving sport video game character control input from the user to control the one or more sport video game character while the sport video game is played by the user;
- receiving updated sport video game character visual image data from a server computer over a network including the Internet, the updated sport video game character's visual image data being associated with one or more real-life change to a real-life visual appearance of the one or more real-life professional sport athlete;
- updating the video game character visual image data of the one or more sport video game character representing the one or more real-life change in visual appearance of the one or more real-life professional sport athlete in the sport video game;
- and
- enabling the user to play the sport video game incorporating the updated video game character visual image data of the one or more sport video game character using the video game machine such that the real-life change in appearance of the real-life professional sport athlete is represented in the sport video game.
A game medium including one or more ROM and/or RAM configured to provide a sport video game in conjunction with a video game machine, the sport video game including one or more sport video game rules, sport video game characters, and sport video game stadiums or fields, the game medium being configured to cause the video game machine to perform a method comprising:
- accessing sport video game data stored by the game medium for playing the sport video game, the sport video game data including:
- sport video game rules;
- one or more sport video game character represented by sport video game character data, the one or more sport video game character representing a corresponding one or more real-life professional sport athlete in the sport video game;
- one or more sport video game stadium or field represented by one or more sport video game stadium or field data, the one or more sport video game stadium or field representing a corresponding real-life sport stadium or field in the sport video game;
- one or more sport video game team represented by one or more sport video game team data, each sport video game team including a plurality of sport video game characters, the one or more sport video game team representing one or more real-life sport team in the sport video game;
- receiving an updated sport video game team parameter from a data server via the network including the Internet, wherein the updated sport video game team parameter includes data that describes a real-life change of one or more real-life sport team attribute;
- updating the one or more sport video game team data in the sport video game based on the updated sport video game team parameter received, such that the updated sport video game team more closely represents the changed real-life sport team attribute in the sport video game;
- and
- enabling a user to control one or more video game character of the updated video game team in the sport video game using the video game machine.
A game medium including one or more ROM and/or RAM configured to provide a sport video game in conjunction with a video game machine, the sport video game including one or more sport video game rules associated with real-life sport rules, sport video game characters representing real-life sport athletes, sport video game referee and/or announcer representing real-life referee and/or announcer, and sport video game stadiums or fields representing real-life stadiums or fields, the game medium being configured to cause the video game machine to perform a method comprising:
- accessing sport video game data stored by the game medium for playing the sport video game, the sport video game data including:
- one or more sport video game character defined by sport video game character data, the one or more sport video game character representing a corresponding one or more real-life professional sport athlete in the sport video game;
- one or more sport video game stadium or field defined by one or more sport video game stadium or field data, the one or more sport video game stadium or field representing a corresponding real-life sport stadium or field in the sport video game;
- one or more sport video game referee and/or announcer defined by one or more sport video game referee and/or announcer data, the one or more sport video game referee and/or announcer representing one or more real-life sport referee and/or announcer in the sport video game;
- receiving an updated sport video game referee and/or announcer parameter from a computer server via a network including the Internet, wherein the updated sport video game referee and/or announcer parameter describes a real-life change of one or more real-life sport referee and/or announcer attribute;
- updating the one or more sport video game referee and/or announcer data in the sport video game based on the updated sport video game referee and/or announcer parameter received, such that the updated sport video game referee and/or announcer more closely represents the changed real-life sport referee and/or announcer attribute in the sport video game;
- and
- enabling a user to control one or more video game character of the updated video game in the sport video game using the video game machine.
Dependencies are inferred from the claim text.