Restoring gameplay by replaying past inputs
AssigneeBlizzard Entertainment, Inc.
InventorsCARL CHIMES, DAVE LAWRENCE, ALAN DABIRI, JAMES ANHALT, ERIC SUTTON
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AssigneeBlizzard Entertainment, Inc.
InventorsCARL CHIMES, DAVE LAWRENCE, ALAN DABIRI, JAMES ANHALT, ERIC SUTTON
Estimating the term…
Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.
A method comprising:
One or more non-transitory computer-readable media storing instructions which, when executed, cause:
Dependencies are inferred from the claim text.