Multiplayer task game
OwnerEgan Schulz, Michelle Serrano +1inventors
InventorsEgan Schulz, Michelle Serrano, Laura Ward
Life of this patent
Estimating the term…
Abstract
There are responsible and irresponsible people in this world. Irresponsible or unreliable individuals often refuse to perform tasks because it is inconvenient, or they find no benefit to completing the task. Methods and systems that provide incentives and rewards to motivate these types of individuals to complete a task are described. In a game that supports multiple players, an administrator and players are designated. The administrator provides a list of tasks to the players. The players complete the tasks and indicate that the tasks are completed. The administrator provides a real-world reward, such as money, for completing the tasks. The reward is then deposited into the players' accounts.
Claims20
A system, comprising:
- a memory device storing administrator account and player account information;
- and
- one or more processors in communication with the memory device and operable to:
- receive an assignment of at least one task to a player from an administrator;
- associate the at least one task with a real-world reward;
- receive an indication that the at least one task is completed;
- and
- transfer the real-world reward to the player.
A method of managing and completing tasks, comprising:
- receiving, by one or more hardware processors of a service provider, an assignment of at least one task to a player from an administrator;
- associating the at least one task with a real-world reward;
- receiving an indication that the at least one task is completed;
- and
- transferring the real-world reward to the player.
A non-transitory machine-readable medium comprising a plurality of machine-readable instructions which, when executed by one or more processors, are adapted to cause the one or more processors to perform a method comprising:
- receiving an assignment of at least one task to a user from an administrator;
- associating the at least one task with a real-world reward;
- receiving an indication that the at least one task is completed;
- and
- transferring the real-world reward to the user.
Dependencies are inferred from the claim text.