Separately served user interface for mobile gaming
AssigneeWMS Gaming Inc.
InventorsMichael J. Irby, II, Fredrik Arvidsson, Nisse A. Bergman, Per O. Hjelm, Markus P. Hogberg, Andreas D. Larsson
Life of this patent
Estimating the term…
Abstract
A user-interface for a game is separately serviced to game clients based on an identifier of a site providing a selection interface for the game. Multiple user interfaces for a game are stored. A resource server receives a request for a game that includes an identification of a web site issuing the request. The resource servers uses the identification to select a user interface module from the multiple user interface modules associated with the game. The selected user interface is assembled into the game and provided to a source of the request.
Claims20
A method for delivering a game to a client device, the method comprising:
- maintaining a plurality of user interface modules for a game on one or more machine-readable storage media, the user interface modules associated with a plurality of sites;
- receiving into a memory, via a network interface device, a request to retrieve the game, the request including a site identifier for a site;
- selecting, by a processor, based, at least in part on the site identifier, a user interface module from the plurality of user interface modules associated with the game;
- assembling the user interface module into the game;
- and
- providing, via the network interface device, the game to a source of the request.
A machine-readable storage medium having stored thereon instructions for causing one or more processors to perform operations for delivering a game-asset bundle to a client device, the operations including:
- maintaining a plurality of user interface modules for a game on one or more machine-readable storage media, the user interface modules associated with a plurality of sites;
- receiving into a memory, via a network interface device, a request to retrieve the game, the request including a site identifier for a site;
- selecting, by a processor, based, at least in part on the site identifier, a user interface module from the plurality of user interface modules associated with the game;
- assembling the user interface module into the game;
- and
- providing, via the network interface device, the game to a source of the request.
A wagering-game delivery system comprising:
- one or more processors;
- a network interface device coupled to at least one of the one or more processors;
- a machine-readable storage medium storing a plurality of user interface modules for a game on one or more machine-readable storage media, the user interface modules associated with a plurality of sites;
- and
- one or more memory devices coupled to at least one of the one or more processors, the one or more memory devices storing instructions that, when executed, cause a resource server to:
- receiving into the one or more memory devices, via the network interface device, a request to retrieve the game, the request including a site identifier for a site;
- selecting, by a processor, based, at least in part on the site identifier, a user interface module from the plurality of user interface modules associated with the game;
- assembling the user interface module into the game;
- and
- providing, via the network interface device, the game to a source of the request.
Dependencies are inferred from the claim text.