System and method forf providing remote gaming featuring live gaming data
OwnerOtho Dale Hillinventor
Life of this patent
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Abstract
Systems and methods for collecting gaming data from the play of a live table game and using the collected data to conduct and facilitate the remote play of the live table game and independent wagering games, including providing selectable features which enable remote players to, among other things, obtain unique access to the collected gaming data and customize the collected gaming data for use in remote play.
Claims20
A system for providing remote game play, comprising:
- a) a gaming data collection device for collecting gaming data from the play of a live table game, wherein the collected gaming data includes the order and identity of each playing card in a group of randomly-ordered physical playing cards the cards being randomly-ordered for use in the play of the live table game;
- b) one or more communication devices for receiving one or more user selections, the one or more user selections including a selection of the collected gaming data, and transmitting collected gaming data responsive to receiving the one or more user selections;
- and
- c) one or more processing devices for facilitating i) the transmission of the collected gaming data responsive to receiving the selection thereof, iii) the display of the collected gaming data on a display device and ii) the use of the collected gaming data in the play of one or both of the live table game and an independent game through the display device, wherein the processing device facilitates the display on the display device of one or both of a first user selectable feature and a second user selectable feature, wherein the identity of one or more cards is displayed on the display device prior to the identity of the one or more cards being revealed during the play of the live table game responsive to the one or more communication devices receiving a selection of the first selectable feature through the display device, and wherein the order of the playing cards included in the collected gaming data is changed responsive to the one or more communication devices receiving the selection of the second selectable feature through the display device.
The system of claim 6, wherein the second communication device and display device are mounted in a unitary housing.
A method for providing remote game play, comprising the steps of:
- a) Collecting gaming data from the play of a live table game through a gaming data collection device, wherein the collected gaming data includes the order and identity of each playing card in a group of randomly-ordered physical playing cards the cards being randomly-ordered for use in the play of the live table game;
- b) Receiving one or more user selections through one or more communication devices, the one or more user selections including a selection of the collected gaming data, and transmitting collected gaming data responsive to receiving the one or more user selections;
- and
- c) One or more processing devices facilitating the steps of i) transmitting the collected gaming data responsive to receiving the selection thereof, iii) displaying the collected gaming data on a display device and ii) using the collected gaming data in the play of one or both of the live table game and an independent game through the display device, wherein the processing device facilitates the display on the display device of one or both of a first user selectable feature and a second user selectable feature, wherein the identity of one or more cards is displayed on the display device prior to the identity of the one or more cards being revealed during the play of the live table game responsive to the one or more communication devices receiving a selection of the first selectable feature through the display device, and wherein the order of the playing cards included in the collected gaming data is changed responsive to the one or more communication devices receiving the selection of the second selectable feature through the display device.
A system for providing remote game play, comprising:
- a) one or more gaming data collection devices for collecting gaming data from the play of a live table game at a gaming table, wherein the collected gaming data includes video and audio recorded during the play of the live table game, and the order and identity of each playing card in a group of randomly-ordered physical playing cards the cards being randomly-ordered for use in the play of the live table game;
- b) one or more communication devices for receiving one or more user selections, the one or more user selections including a selection of the collected gaming data, and transmitting collected gaming data responsive to receiving the one or more user selections;
- and
- c) one or more processing devices for facilitating i) the transmission of the collected gaming data responsive to receiving the selection thereof, iii) the recreation of the collected gaming data on a remote device including a display device and an audio playback device and ii) the use of the collected gaming data in the play of the live table game through the remote device, wherein the one or more processing devices facilitate the display of a user selectable feature on the remote device, wherein the identity of one or more cards is displayed on the display device prior to the identity of the one or more cards being revealed during the play of the live table game responsive to the one or more communication devices receiving a selection of the user selectable feature through the display device.
Dependencies are inferred from the claim text.