Stereoscopic rendering using vertix shader instancing
AssigneeIntel Corporation
InventorsABHISHEK VENKATESH, ADAM LEIBEL
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AssigneeIntel Corporation
InventorsABHISHEK VENKATESH, ADAM LEIBEL
Estimating the term…
Various embodiments are generally directed to techniques to generate stereoscopic views of a scene for purposes of providing an illusion of depth to the scene. An apparatus for stereoscopic rendering includes a processor component; a vertex shader to generate a plurality of vertices corresponding to primitives that are a representation of the scene to be displayed, the vertex shader transforming a first instance of the plurality of vertices to a first projected space in a first portion of a two-dimensional (2D) area and transforming a second instance of the plurality of vertices to a second projected space in the 2D area, the first portion of the 2D area corresponding to a first stereoscopic view of the scene and the second portion of the 2D area corresponding to a second stereoscopic view of the scene.
An apparatus to perform stereoscopic rendering of a scene, comprising:
An apparatus to generate vertices for graphical rendering comprising:
A computing-implemented method for rendering stereoscopic views of a scene comprising:
The computer-implemented method of claim 34, the first and second time period corresponding to a display frequency.
At least one machine-readable storage medium comprising instructions that when executed by a computing device, cause the computing device to:
Dependencies are inferred from the claim text.