Number-Matching Game Board Apparatus and Method of Use Thereof
OwnerSammy D. Porterinventor
Life of this patent
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Abstract
A game board apparatus for a numbering matching game is played between two players. The apparatus includes a gridded board, a first set of sequentially numbered tiles, a second set of sequentially numbered tiles, a first numbered die, and a second numbered die. The dice are rolled by one player. The separate values of the dice or the combined values of the dice are marked on the gridded board by the player with their set of tiles. The aforementioned process is repeated by another player. Whichever player marks all of their corresponding blocks on the gridded board wins the game.
Claims16
A number-matching game board apparatus comprises:
- a gridded board;
- a first set of sequentially numbered tiles;
- a second set of sequentially numbered tiles;
- a first numbered die;
- a second numbered die;
- said gridded board comprises a first column of sequentially numbered blocks, a second column of sequentially numbered blocks, and a column of dice-combination reference blocks;
- said first column of sequentially numbered blocks and said second column of sequentially numbered blocks being positioned opposite to each other across said gridded board;
- and
- said column of dice-combination reference blocks being positioned in between the first column of sequentially numbered blocks and said second column of sequentially numbered blocks.
A method of playing with the number-matching game by executing computer-executable instructions stored on a non-transitory computer-readable medium, the method comprises the steps of:
- (A) graphically displaying a first column of sequentially numbered blocks and a second column of sequentially numbered blocks;
- (B) randomly generating a first die-related value and randomly generating a second die-related value;
- (C) adding said first die-related value and said second die-related value in order to determine a combined value;
- (D) prompting to select between two options, wherein a first option is to separately accept said first die-related value and said second die-related value, and a second option is to accept said combined value;
- (E) graphically highlighting said first die-related value and said second die-related value on either said first column of sequentially numbered blocks or said second column of sequentially numbered blocks, if said first option is selected through user input;
- (F) graphically highlighting said combined value on either said first column of sequentially numbered blocks or said second column of sequentially numbered blocks, if said second option is selected through user input;
- and
- (G) alternatively repeating steps (A) through (F) between a first player profile and a second player profile, until either all of said first column of sequentially numbered blocks is highlighted for the first player profile or all of said second column of sequentially numbered blocks is highlighted for the second player profile.
Dependencies are inferred from the claim text.