Reducing the bandwidth requirements of multiplayer gaming sessions
AssigneeInternational Business Machines Corporation
InventorsGary D. Cudak, Christopher J. Hardee, Randall C. Humes, Adam Roberts
Life of this patent
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AssigneeInternational Business Machines Corporation
InventorsGary D. Cudak, Christopher J. Hardee, Randall C. Humes, Adam Roberts
Estimating the term…
A computer identifies a group of players that are participating in a gaming session that is hosted by the computer. The computer identifies the location of an avatar of a first player included in the group of players. The computer identifies the location of a second avatar of a second player included in the group of players and determining the proximity between the first avatar and the second avatar. The computer determines if the proximity exceeds a threshold. Responsive to the determination that the proximity does not exceed the threshold, the computer sends data for the gaming session to the first player and the first player passes that data to the second player.
A method of distributing data during a gaming session, the method comprising:
A computer program product for distributing data during a gaming session, the computer program product comprising:
A computer system for distributing data during a gaming session, the computer system comprising:
Dependencies are inferred from the claim text.