Method and system for rendering simulated depth-of-field visual effect
AssigneeNVIDIA Corporation
InventorsNikolay SAKHARNYKH, Holger GRUEN
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AssigneeNVIDIA Corporation
InventorsNikolay SAKHARNYKH, Holger GRUEN
Estimating the term…
Systems and methods for rendering depth-of-field visual effect on images with high computing efficiency and performance. A diffusion blurring process and a Fast Fourier Transform (FFT)-based convolution are combined to achieve high-fidelity depth-of-field visual effect with Bokeh spots in real-time applications. The brightest regions in the background of an original image are enhanced with Bokeh effect by virtue of FFT convolution with a convolution kernel. A diffusion solver can be used to blur the background of the original image. By blending the Bokeh spots with the image with gradually blurred background, a resultant image can present an enhanced depth-of-field visual effect. The FFT-based convolution can be computed with multi-threaded parallelism.
A computer implemented method of rendering an image, the method comprising:
A non-transient computer readable storage medium comprising executable instructions that implements a method of rendering an image, said method comprising:
A system comprising
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