Storage medium storing game program and game apparatus
AssigneeNintendo Co., Ltd.
InventorsTsutomu Kaneshige, Yoshitaka Ajioka, Kiyoshi Mizuki, Yasushi Ebisawa
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AssigneeNintendo Co., Ltd.
InventorsTsutomu Kaneshige, Yoshitaka Ajioka, Kiyoshi Mizuki, Yasushi Ebisawa
Estimating the term…
A computer generating a three-dimensional space and the images to be shown on a display: sets a first angle of view of the virtual camera; displays the image in accordance with the first angle of view; detects a position on the displayed image pointed to by the input device; calculates a straight line passing through the detected position and the virtual camera in the three-dimensional space; identifies an object intersecting the straight line; automatically sets a second angle of view of the virtual camera to zoom in and display the identified object, and displays the identified object using the display device from the perspective of the second angle of view.
A non-transitory computer-readable storage medium storing a input processing program executable on a computer of a input processing apparatus having a display device for displaying an image obtained by viewing a three-dimensional virtual space from a virtual camera, an object appearing in the three-dimensional virtual space, and a pointing device for pointing a position on a screen of the display device, the input processing program causing the computer to perform operations comprising:
An input processing apparatus comprising:
An input processing system comprising:
A input processing control method for controlling a computer of an input processing apparatus having a display device for displaying an image obtained by viewing a three-dimensional virtual space from a virtual camera, an object appearing in the three-dimensional virtual space, and a pointing device for pointing a position on a screen of the display device, the method comprising:
Dependencies are inferred from the claim text.