Systems and methods for post-play gaming benefits
AssigneeIgt
InventorsJay S. Walker, Daniel E. Tedesco, James A. Jorasch, Robert C. Tedesco, Magdalena M. Fincham
Life of this patent
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Abstract
According to some embodiments, systems, methods, and/or articles of manufacture are associated with determining whether a first condition associated with a first player of a gaming device is satisfied, determining whether a second condition associated with a second player of the gaming device is satisfied, and awarding, in the case that both the first and second conditions are determined to be satisfied, a benefit to the first player.
Claims18
A gaming system comprising:
- at least one processor;
- at least one input device;
- at least one display device;
- and
- at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with at least one player tracking device, the at least one display device and the at least one input device to:
- (a) identify a player,
- (b) if the identified player is placing at least one wager on at least one play of a wagering game, determine whether a condition associated with the identified player is satisfied, and
- (c) after the identified player is no longer placing any wagers on any plays of the wagering game and after any play of the wagering game by the identified player has stopped being tracked by the at least one player tracking device:
- determine whether a qualifying event has occurred,
- (ii) if the condition associated with the identified player is satisfied and if the qualifying event has occurred, cause a benefit to be provided to the identified player;
- and
- (iii) if at least one of:
- the condition associated with the identified player is not satisfied and the qualifying event has not occurred, not provide the benefit to the identified player.
A gaming system comprising:
- at least one processor;
- at least one input device;
- at least one display device;
- and
- at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with at least one player tracking device, the at least one display device and the at least one input device to:
- (a) identify a player,
- (b) receive at least one wager from the identified player, the at least one wager being associated with a gaming session including at least one play of at least one wagering game,
- (c) determine at least one outcome for the gaming session,
- (d) display the at least one determined outcome,
- (e) determine whether the identified player terminates the gaming session,
- (f) if the identified player has not terminated the gaming session and the player tracking device is tracking play of the identified player for the gaming session;
- (i) determine whether a condition has occurred, and
- (ii) repeat (b) to (f) until determinations occur that the identified player has terminated the gaming session, and the player tracking device is not tracking any play of the identified player for the gaming session, and
- (g) after the identified player has terminated the gaming session and after the player tracking device has stopped tracking any play of the identified player for the gaming session;
- (i) determine whether a designated event has occurred,
- (ii) if the condition associated with the identified player is satisfied and if the qualifying event has occurred, cause a post-play benefit to be provided to the identified player, and
- (iii) if at least one of;
- the condition associated with the identified player is not satisfied and the qualifying event has not occurred, not provide the post-play benefit to the identified player.
A gaming system server comprising:
- at least one processor;
- and
- at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with at least one player tracking device to:
- (a) identify a player,
- (b) if the identified player is placing at least one wager on at least one play of a wagering game, determine whether a condition associated with the identified player is satisfied, and
- (c) after the identified player is no longer placing any wagers on any plays of the wagering game and after any play of the wagering game by the identified player has stopped being tracked by the at least one player tracking device:
- (i) determine whether a qualifying event has occurred,
- (ii) if the condition associated with the identified player is satisfied and if the qualifying event has occurred, cause a benefit to be provided to the identified player, and
- (iii) if at least one of:
- the condition associated with the identified player is not satisfied and the qualifying event has not occurred, not provide the benefit to the identified player.
A gaming system server comprising:
- at least one processor;
- and
- at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with at least one player tracking device to:
- (a) identify a player,
- (b) receive at least one wager from the identified player, the at least one wager being associated with a gaming session including at least one play of at least one wagering game,
- (c) determine at least one outcome for the gaming session,
- (d) cause at least one display device to display the at least one determined outcome,
- (e) determine whether the identified player terminates the gaming session,
- (f) if the identified player has not terminated the gaming session and the player tracking device is tracking play of the identified player for the gaming session:
- (i) determine whether a condition has occurred, and
- (ii) repeat (b) to (f) until determinations occur that the identified player has terminated the gaming session, and the player tracking device is not tracking any play of the identified player for the gaming session, and
- (g) after the identified player has terminated the gaming session and after the player tracking device has stopped tracking any play of the identified player for the gaming session:
- (i) determine whether a designated event has occurred,
- (ii) if the condition associated with the identified player is satisfied and if the qualifying event has occurred, cause a post-play benefit to be provided to the identified player, and
- (iii) if at least one of:
- the condition associated with the identified player is not satisfied and the qualifying event has not occurred, not provide the post-play benefit to the identified player.
Dependencies are inferred from the claim text.