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US 2014/0349741 A1Published application
Method and System for Instant Links Social Gaming
AssigneeScientific Games International, Inc.
InventorCharles Martin Boykin
Life of this patent
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Abstract
Methods, game entries, and systems are provided for allowing players to establish a social network for game play by transmitting play codes to additional players in order to increase the number of players participating in the game and link results between game entries to one another as well as to a future event.
Claims26
A computer-implemented method for creating a shared social gaming experience, comprising:
- allowing a first player to purchase, via a server, a first game entry;
- the server assigning at least a first plurality of indicia to the first game entry;
- the server linking the first plurality of indicia to a future event, such that the future event will determine a prize for the first game entry, if the first game entry is a winning entry;
- the server assigning a play code to the first game entry;
- allowing the first player to purchase, via the server, at least one future credit associated with the first game entry;
- allowing the first player to use the at least one future credit to transfer the play code to a second player;
- and
- allowing the second player to use the play code to create a second game entry, wherein creating the second game entry causes the prize of the first game entry to no longer be based on linking the first plurality of indicia to the future event.
5 more elements
A gaming system for a social gaming experience, comprising:
- a first game entry containing at least a first plurality of player indicia;
- the first plurality of player indicia are linked to a future event, via a server, such that the future event will determine a prize for the first game entry, if the first game entry is a winning entry;
- a play code associated with the game entry;
- at least one future credit associated with the game entry;
- wherein use of the at least one future credit by a first player transfers the play code to a second player;
- wherein transfer of the play code to the second player, and use of the play code by the second player, creates a second game entry;
- at least a second plurality of indicia are provided, free of player influence, for the second entry;
- and
- the prize for the first game entry is unlinked, via the server, from the future event and is determined by a correlation of matches between the first plurality of indicia and the second plurality of indicia.
6 more elements
Dependencies are inferred from the claim text.