Promises tracking device and method thereof for enhancement of behavior control
OwnerDeborah L. HILLinventor
Life of this patent
Estimating the term…
Abstract
A method of tracking promises from a user, which includes the steps of providing a learning and training phase to the user for learning promise techniques, recording a plurality of viable promises made by the user in a chainlike manner to form a promise chain; guiding the user to keep each of the viable promises from the promise chain; and determining a promise score of the user regarding to the promise chain, which is an incentive to motivate the user to keep the promise score as high as possible, wherein when one of the viable promises is broken, the promise chain is then broken to have a negative affect on the promise score.
Claims22
A method of tracking promises from a user, comprising the steps of:
- (a) providing a learning and training phase to the user, wherein in said learning and training phase, one or more lessons are given to the user regarding effective promise techniques, and one or more assignments for the user to complete regarding said promise techniques, wherein an assignment score of the user is determined regarding a completeness of said assignment;
- (b) recording a plurality of viable promises made by the user in a chainlike manner to form a promise chain;
- (c) guiding the user to keep each of said viable promises from said promise chain, wherein the user is enable to make said viable promise to endure situations that the user finds difficult, so as to guide for helping the user endure the difficult to keep said viable promises;
- and
- (d) determining a promise score of the user regarding to said promise chain, which is an incentive to motivate the user to keep said promise score as high as possible, wherein when one of said viable promises is broken, said promise chain is then broken to have a negative affect on said promise score.
A device for tracking promises from a user, comprising:
- a first memory module storing a learning and training phase to be displayed, wherein in said learning and training phase, one or more lessons are stored for giving to the user regarding effective promise techniques, and one or more assignments are stored for the user completing thereof regarding said promise techniques;
- a second memory module storing a plurality of viable promises made by the user in a chainlike manner to form a promise chain;
- a third memory module storing guidance information for guiding the user to keep each of said viable promises from said promise chain, wherein said guidance information is arranged for enabling the user to make said viable promise to endure situations that the user finds difficult, so as to guide for helping the user endure the difficult to keep said viable promises;
- and
- a processor module for determining an assignment score of the user regarding a completeness of said assignment, and for determining a promise score of the user regarding to said promise chain, wherein said promise score is an incentive for motivating the user to keep said promise score as high as possible, wherein when one of said viable promises is broken, said promise chain is then broken to have a negative affect on said promise score.
Dependencies are inferred from the claim text.