Systems and Methods for Identifying Virtual Entities in a Virtual Environment
AssigneeAgincourt Gaming LLC
InventorNikolaos Anastasopoulos
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AssigneeAgincourt Gaming LLC
InventorNikolaos Anastasopoulos
Estimating the term…
Disclosed herein are systems and related methods for providing a gaming environment where users of a network system can be connected with each other, and by using predefined player virtual entities, or by creating new ones, they can play against each other, or against an artificial intelligence (AI) opponent alone or in a cooperative mode. The disclosed principles provide various options to users, and depending on a user's choice and/or the specifications of his virtual gaming entity, a system or process in accordance with the disclosed principles provides a very fast and efficient matchmaking process for identifying other virtual entities and/or users for gameplay with the searching user. This corresponds to a pleasing gaming experience for all the users participating in a virtual gaming environment, and provides a fair chance to all users to complete given goals within the gaming environment.
A method of identifying virtual entities for competitive or cooperative gameplay in a virtual gaming environment, the method comprising:
A method of identifying virtual entities for competitive or cooperative gameplay in a virtual gaming environment, the method comprising:
A computer system providing a virtual gaming environment for competitive or cooperative gameplay of virtual entities, the system comprising:
Dependencies are inferred from the claim text.