Delivering and consuming interactive video gaming content
AssigneeElectronic Arts Inc.
InventorsColin Boswell, Scott Cronce, Owen Grace, Richard Hilleman, Lily Li, Qian Liu, Joe McCabe, Ben Medler, Joseph Sutton
Life of this patent
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Abstract
Delivering and consuming interactive video gaming content is described. An operation for such may include transmitting, over a network to a video content decoding appliance, one or more video frames of a video content item associated with a session related to an interactive video game; receiving, over the network, a game control input from a client computing device associated with the session; and modifying, in view of the game control input, a state of the session.
Claims20
A non-transitory computer-readable storage medium comprising executable instructions that, when executed by a processing device, cause the processing device to perform operations, comprising:
- transmitting, over a network to a video content decoding appliance, one or more video frames of a video content item associated with a session related to an interactive video game;
- receiving, over the network, an input value from a client computing device associated with the session;
- and
- modifying, in view of the input value, a state of the session.
A system comprising:
- a mobile computing device equipped with a wireless communication interface and a graphical user interface (GUI), the mobile computing device to:
- receive, via the wireless communication interface, a catalog comprising one or more game identifiers,
- receive, via the GUI, a game identifier selected by a user,
- launch a game controller application for an interactive video game identified by the game identifier;
- and
- a video content decoding appliance equipped with a network interface, the video content decoding appliance to:
- receive, via the network interface, a video content item associated with the interactive video game, and
- cause the video content item to be rendered by a display communicatively coupled to the video content decoding appliance.
A non-transitory computer-readable storage medium comprising executable instructions that, when executed by a processing device, cause the processing device to perform operations, comprising:
- receiving, via a network interface, a catalog comprising one or more game identifiers identifying one or more interactive video games;
- receiving, via a GUI, a game identifier selected by a user;
- transmitting, to an interactive video gaming server, a first message comprising the game identifier;
- receiving, from the interactive video gaming server, a second message comprising a session identifier and a game controller application identifier;
- and
- launching a game controller application identified by the game controller application identifier.
Dependencies are inferred from the claim text.