Game allocation system for protecting players in skill-based online and mobile networked games
AssigneePartyGaming IA Limited
InventorsAndreas Hartmann, Sateesh Kumar Narsingoju, Neil Hussey, Jiri Pallas
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AssigneePartyGaming IA Limited
InventorsAndreas Hartmann, Sateesh Kumar Narsingoju, Neil Hussey, Jiri Pallas
Estimating the term…
A system for controlling access to a plurality of games in a skill-based electronic game with (1) an electronic data warehouse server configured to determine a game skill level value of a player in the skill-based electronic game network in accordance with predetermined criteria including game play history, and to (a) store a player protection classification value for the at least one player, and (b) store an access protection classification value for at least one of the plurality of games, the game access protection classification value for the at least one game; and (2) an electronic game server configured to allow or deny the player electronic access to the at least one game based upon a comparison of that player's player protection classification value and the game access protection classification value of the at least one game.
A method for controlling access to a plurality of games in a skill-based electronic game network comprising:
A system for controlling access to a plurality of games in a skill-based electronic game network comprising:
An electronic game server for controlling access to a plurality of games in a skill-based electronic game network comprising:
An electronic poker game server for controlling access to a plurality of poker games in a skill-based electronic game network comprising:
Dependencies are inferred from the claim text.