Scheme for requiring additional user input when catching an object in a computer simulation
AssigneeSony Computer Entertainment America LLC
InventorEdward R. CRAMM
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AssigneeSony Computer Entertainment America LLC
InventorEdward R. CRAMM
Estimating the term…
A method includes displaying a character on a display, wherein movements of the character are controllable by a user, displaying an object on the display and causing the object to appear to be moving, causing the character to appear to be attempting to catch the object in response to control input received from the user, receiving a catch command input from the user, and causing the character to appear to successfully catch the object if a set of at least one condition(s) are all met, wherein the set of at least one condition(s) comprises that the object is within a predetermined distance from a catching element of the character at a time of receipt of the catch command input and wherein the character is oriented in a manner suitable for catching the object. A storage medium and system are included.
A non-transitory computer readable storage medium storing one or more computer programs adapted to cause a processor based system to execute steps comprising:
A method, comprising:
A system, comprising:
Dependencies are inferred from the claim text.